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docs(areacontrol): update
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@@ -14,7 +14,7 @@ A powerful area management script that allows administrators to define a special
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- Automatically switches the game mode (e.g., from Survival to Adventure/Spectator) when a player enters/leaves the defined area.
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- Configurable whitelist to exempt certain players (like OPs) from the rules.
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- Sets a uniform item usage cooldown for all players within the zone.
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- Provides a rich set of in-game commands to configure the zone's center, radius, target game mode, and more in real-time.
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- Provides a rich set of in-game commands to configure the zone's boundaries, target game mode, and more in real-time.
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- **Design Philosophy**:
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- **High Performance**: Built with an event-driven architecture and a throttled checking mechanism to minimize impact on server performance.
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- **Persistence**: All configurations are saved automatically and persist through server restarts.
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