mirror of
https://github.com/SikongJueluo/cc-utils.git
synced 2025-11-29 12:57:50 +08:00
fix: accesscontrol toast; feature: autocraft basic; reconstruct: autocraft
fix: - accesscontrol send toast failed - advanced peripherals BlockDetailData wrong record type feature: - autocraft support multi package craft - autocraft more fast craft speed reconstruct: - CraftManager algorithm - autocraft logic
This commit is contained in:
@@ -124,9 +124,9 @@ function sendNotice(player: string, playerInfo?: PlayerInfo) {
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const noticeTargetPlayers = config.adminGroupConfig.groupUsers.concat(
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config.usersGroups
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.filter((value) => value.isNotice)
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.map((value) => value.groupUsers ?? [])
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.flat(),
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.flatMap((value) => value.groupUsers ?? []),
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);
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logger.debug(`noticeTargetPlayers: ${noticeTargetPlayers.join(", ")}`);
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for (const targetPlayer of noticeTargetPlayers) {
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if (!onlinePlayers.includes(targetPlayer)) continue;
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@@ -134,6 +134,7 @@ function sendNotice(player: string, playerInfo?: PlayerInfo) {
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name: player,
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info: playerInfo,
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});
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sleep(1);
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}
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releaser.release();
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}
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@@ -1,22 +1,30 @@
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import { CraftManager } from "@/lib/CraftManager";
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import { CCLog } from "@/lib/ccLog";
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import {
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CraftManager,
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CraftRecipe,
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CreatePackageTag,
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} from "@/lib/CraftManager";
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import { CCLog, LogLevel } from "@/lib/ccLog";
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import { Queue } from "@/lib/datatype/Queue";
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const logger = new CCLog("autocraft.log");
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const logger = new CCLog("autocraft.log", { outputMinLevel: LogLevel.Info });
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const peripheralsNames = {
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packagesContainer: "minecraft:chest_10",
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itemsContainer: "minecraft:chest_9",
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packageExtractor: "create:packager_1",
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blockReader: "front",
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wiredModem: "back",
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redstone: "front",
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// packsInventory: "minecraft:chest_14",
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// itemsInventory: "minecraft:chest_15",
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// packageExtractor: "create:packager_3",
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blockReader: "bottom",
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wiredModem: "right",
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redstone: "left",
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packsInventory: "minecraft:chest_1121",
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itemsInventory: "minecraft:chest_1120",
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packageExtractor: "create:packager_0",
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};
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const packagesContainer = peripheral.wrap(
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peripheralsNames.packagesContainer,
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const packsInventory = peripheral.wrap(
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peripheralsNames.packsInventory,
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) as InventoryPeripheral;
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const itemsContainer = peripheral.wrap(
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peripheralsNames.itemsContainer,
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const itemsInventory = peripheral.wrap(
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peripheralsNames.itemsInventory,
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) as InventoryPeripheral;
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const packageExtractor = peripheral.wrap(
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peripheralsNames.packageExtractor,
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@@ -31,87 +39,170 @@ const turtleLocalName = wiredModem.getNameLocal();
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enum State {
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IDLE,
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CHECK_PACK,
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READ_RECIPE,
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PULL_ITEMS,
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CRAFT_OUTPUT,
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}
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function main() {
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const craftManager = new CraftManager(turtleLocalName);
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const craftManager = new CraftManager(turtleLocalName, itemsInventory);
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const recipesQueue = new Queue<CraftRecipe>();
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const recipesWaitingMap = new Map<number, CraftRecipe[] | CraftRecipe>();
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let currentState = State.IDLE;
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let nextState = State.IDLE;
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let hasPackage = redstone.getInput(peripheralsNames.redstone);
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// let currentState = State.IDLE;
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// let nextState = State.IDLE;
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while (hasPackage) {
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hasPackage = redstone.getInput(peripheralsNames.redstone);
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logger.warn("redstone activated when init, please clear inventory");
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sleep(1);
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}
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logger.info("AutoCraft init finished...");
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while (true) {
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if (!hasPackage) os.pullEvent("redstone");
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hasPackage = redstone.getInput(peripheralsNames.redstone);
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if (!hasPackage) {
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continue;
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// Switch state
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switch (currentState) {
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case State.IDLE: {
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nextState = hasPackage ? State.READ_RECIPE : State.IDLE;
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break;
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}
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case State.READ_RECIPE: {
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nextState = hasPackage ? State.READ_RECIPE : State.CRAFT_OUTPUT;
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break;
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}
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case State.CRAFT_OUTPUT: {
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nextState =
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recipesQueue.size() > 0
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? State.CRAFT_OUTPUT
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: hasPackage
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? State.READ_RECIPE
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: State.IDLE;
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break;
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}
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default: {
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logger.error(`Unknown state`);
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nextState = hasPackage ? State.READ_RECIPE : State.IDLE;
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break;
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}
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}
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logger.info(`Package detected`);
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const itemsInfo = packagesContainer.list();
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for (const key in itemsInfo) {
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const slot = parseInt(key);
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const item = itemsInfo[slot];
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logger.info(`${item.count}x ${item.name} in slot ${key}`);
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// Get package NBT
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packagesContainer.pushItems(turtleLocalName, slot);
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const packageInfo = blockReader.getBlockData()!.Items[1];
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// log.info(textutils.serialise(packageInfo));
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// Get recipe
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const packageRecipes = CraftManager.getPackageRecipe(packageInfo);
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// No recipe, just extract package
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if (packageRecipes.isNone()) {
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packageExtractor.pullItems(turtleLocalName, 1);
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logger.info(`No recipe, just pass`);
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continue;
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// State logic
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switch (currentState) {
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case State.IDLE: {
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if (!hasPackage) os.pullEvent("redstone");
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hasPackage = redstone.getInput(peripheralsNames.redstone);
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break;
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}
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// Extract package
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// log.info(`Get recipe ${textutils.serialise(recipe)}`);
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packageExtractor.pullItems(turtleLocalName, 1);
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case State.READ_RECIPE: {
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logger.info(`Package detected`);
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const packagesInfoRecord = packsInventory.list();
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for (const key in packagesInfoRecord) {
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const slotNum = parseInt(key);
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packsInventory.pushItems(turtleLocalName, slotNum);
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// Get package NBT
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logger.debug(
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`Turtle:\n${textutils.serialise(blockReader.getBlockData()!, { allow_repetitions: true })}`,
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);
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const packageDetailInfo = blockReader.getBlockData()?.Items[1];
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if (packageDetailInfo === undefined) {
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logger.error(`Package detail info not found`);
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continue;
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}
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// Get OrderId and isFinal
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const packageOrderId = (packageDetailInfo.tag as CreatePackageTag)
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.Fragment.OrderId;
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const packageIsFinal =
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(packageDetailInfo.tag as CreatePackageTag).Fragment.IsFinal > 0
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? true
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: false;
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// Get recipe
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const packageRecipes =
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CraftManager.getPackageRecipe(packageDetailInfo);
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if (packageRecipes.isSome()) {
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if (packageIsFinal) recipesQueue.enqueue(packageRecipes.value);
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else recipesWaitingMap.set(packageOrderId, packageRecipes.value);
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} else {
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if (packageIsFinal && recipesWaitingMap.has(packageOrderId)) {
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recipesQueue.enqueue(recipesWaitingMap.get(packageOrderId)!);
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recipesWaitingMap.delete(packageOrderId);
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} else {
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logger.debug(`No recipe, just pass`);
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}
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}
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packageExtractor.pullItems(turtleLocalName, 1);
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}
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if (
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currentState === State.READ_RECIPE &&
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nextState === State.CRAFT_OUTPUT
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) {
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craftManager.initItemsMap();
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}
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break;
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}
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case State.CRAFT_OUTPUT: {
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// Check recipe
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const recipe = recipesQueue.dequeue();
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if (recipe === undefined) break;
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// Pull and craft multi recipe
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for (const recipe of packageRecipes.value) {
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let craftOutputItem: BlockItemDetailData | undefined = undefined;
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let restCraftCnt = recipe.Count;
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let maxSignleCraftCnt = restCraftCnt;
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let craftItemDetail: ItemDetail | undefined = undefined;
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do {
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// Clear workbench
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craftManager.pushAll(itemsContainer);
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craftManager.clearTurtle();
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logger.info(`Pull items according to a recipe`);
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const craftCnt = craftManager
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.pullItems(recipe, itemsContainer, restCraftCnt)
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.pullItemsWithRecipe(recipe, maxSignleCraftCnt)
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.unwrapOrElse((error) => {
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logger.error(error.message);
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return 0;
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});
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if (craftCnt == 0) break;
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craftManager.craft();
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if (craftCnt < maxSignleCraftCnt) maxSignleCraftCnt = craftCnt;
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const craftRet = craftManager.craft(maxSignleCraftCnt);
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craftItemDetail ??= craftRet;
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logger.info(`Craft ${craftCnt} times`);
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restCraftCnt -= craftCnt;
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// Get output item
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craftOutputItem ??= blockReader.getBlockData()!.Items[1];
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} while (restCraftCnt > 0);
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// Finally output
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if (restCraftCnt > 0) {
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logger.warn(`Only craft ${recipe.Count - restCraftCnt} times`);
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logger.warn(
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`Only craft ${recipe.Count - restCraftCnt}x ${craftItemDetail?.name ?? "UnknownItem"}`,
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);
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} else {
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logger.info(`Finish craft ${recipe.Count}x ${craftOutputItem?.id}`);
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logger.info(
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`Finish craft ${recipe.Count}x ${craftItemDetail?.name ?? "UnknownItem"}`,
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);
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}
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craftManager.pushAll(itemsContainer);
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// Clear workbench and inventory
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const turtleItemSlots = Object.values(
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blockReader.getBlockData()!.Items,
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).map((val) => val.Slot + 1);
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craftManager.clearTurtle(turtleItemSlots);
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break;
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}
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default: {
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sleep(1);
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break;
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}
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}
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// Check packages
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hasPackage = redstone.getInput(peripheralsNames.redstone);
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// State update
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currentState = nextState;
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}
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}
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@@ -8,23 +8,52 @@ import { Result, Ok, Err, Option, Some, None } from "./thirdparty/ts-result-es";
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// 13, 14, 15, 16
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const TURTLE_SIZE = 16;
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const CRAFT_OUTPUT_SLOT = 4;
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// const CRAFT_SLOT_CNT = 9;
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const CRAFT_SLOT_TABLE: number[] = [1, 2, 3, 5, 6, 7, 9, 10, 11];
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// const REST_SLOT_CNT = 7;
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// const REST_SLOT_TABLE: number[] = [4, 8, 12, 13, 14, 15, 16];
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/**
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* Represents the NBT data of a Create mod package. This data is used for managing crafting and logistics,
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* especially in the context of multi-step crafting orders.
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* The structure is inspired by the logic in Create's own packaging and repackaging helpers.
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* @see https://github.com/Creators-of-Create/Create/blob/mc1.21.1/dev/src/main/java/com/simibubi/create/content/logistics/packager/repackager/PackageRepackageHelper.java
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*/
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interface CreatePackageTag {
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/**
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* The items contained within this package.
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*/
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Items: {
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/**
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* A list of the items stored in the package.
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*/
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Items: {
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id: string;
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Count: number;
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Slot: number;
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}[];
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/**
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* The number of slots in the package's inventory.
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*/
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Size: number;
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};
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/**
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* Information about this package's role as a fragment of a larger crafting order.
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* This is used to track progress and manage dependencies in a distributed crafting system.
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*/
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Fragment: {
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/**
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* The index of this fragment within the larger order.
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*/
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Index: number;
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/**
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* The context of the overall order this fragment belongs to.
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*/
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OrderContext: {
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/**
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* A list of crafting recipes required for the order.
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*/
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OrderedCrafts: {
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Pattern: {
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Entries: {
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@@ -38,6 +67,9 @@ interface CreatePackageTag {
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};
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Count: number;
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}[];
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/**
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* A list of pre-existing item stacks required for the order.
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*/
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OrderedStacks: {
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Entries: {
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Item: {
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@@ -48,11 +80,26 @@ interface CreatePackageTag {
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}[];
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};
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};
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/**
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* Whether this is the final fragment in the sequence for this specific part of the order.
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*/
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IsFinal: number;
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/**
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* The unique identifier for the overall order.
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*/
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OrderId: number;
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/**
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* The index of this package in a linked list of packages for the same order.
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*/
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LinkIndex: number;
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/**
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* Whether this is the last package in the linked list.
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*/
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IsFinalLink: number;
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};
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/**
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* The destination address for this package.
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*/
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Address: string;
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}
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@@ -71,17 +118,25 @@ interface CraftRecipe {
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interface InventorySlotInfo {
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name: string;
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count: number;
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slotCountQueue: Queue<{
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slotNum: number;
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count: number;
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}>;
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maxCount: number;
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slotNum: number;
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}
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type CraftMode = "keep" | "keepProduct" | "keepIngredient";
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class CraftManager {
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private localName: string;
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private inventory: InventoryPeripheral;
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constructor(modem: WiredModemPeripheral | string) {
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private inventoryItemsMap = new Map<string, InventorySlotInfo>();
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constructor(
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modem: WiredModemPeripheral | string,
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srcInventory: InventoryPeripheral,
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) {
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if (turtle == undefined) {
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throw new Error("Script must be run in a turtle computer");
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}
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@@ -105,20 +160,9 @@ class CraftManager {
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}
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this.localName = name;
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// log.info(`Get turtle name : ${name}`);
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}
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public pushAll(outputInventory: InventoryPeripheral): void {
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for (let i = 1; i <= TURTLE_SIZE; i++) {
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outputInventory.pullItems(this.localName, i);
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}
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}
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public craft(dstInventory?: InventoryPeripheral, limit?: number): void {
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turtle.craft(limit);
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if (dstInventory != undefined) {
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dstInventory.pullItems(this.localName, 1, limit);
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}
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// Inventory
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this.inventory = srcInventory;
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}
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public static getPackageRecipe(
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@@ -142,40 +186,152 @@ class CraftManager {
|
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);
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}
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public pullItems(
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recipe: CraftRecipe,
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srcInventory: InventoryPeripheral,
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craftCnt: number,
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): Result<number> {
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// Initialize hash map
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const ingredientList = srcInventory.list();
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const ingredientMap = new Map<string, Queue<InventorySlotInfo>>();
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public initItemsMap() {
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const ingredientList = this.inventory.list();
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for (const key in ingredientList) {
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const slotNum = parseInt(key);
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const item = srcInventory.getItemDetail(slotNum)!;
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const item = this.inventory.getItemDetail(slotNum)!;
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if (ingredientMap.has(item.name)) {
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ingredientMap.get(item.name)!.enqueue({
|
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name: item.name,
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if (this.inventoryItemsMap.has(item.name)) {
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this.inventoryItemsMap.get(item.name)!.slotCountQueue.enqueue({
|
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slotNum: slotNum,
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count: item.count,
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maxCount: item.maxCount,
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});
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} else {
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ingredientMap.set(
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item.name,
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new Queue<InventorySlotInfo>([
|
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{
|
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name: item.name,
|
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slotNum: slotNum,
|
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count: item.count,
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maxCount: item.maxCount,
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},
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this.inventoryItemsMap.set(item.name, {
|
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name: item.name,
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maxCount: item.maxCount,
|
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slotCountQueue: new Queue<{ slotNum: number; count: number }>([
|
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{ slotNum: slotNum, count: item.count },
|
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]),
|
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);
|
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});
|
||||
}
|
||||
}
|
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}
|
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|
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public pullFromInventory(
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itemId: string,
|
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count?: number,
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toSlot?: number,
|
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): Result<number> {
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const item = this.inventoryItemsMap.get(itemId);
|
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if (item === undefined || item.slotCountQueue.size() === 0)
|
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return new Err(Error(`No item match ${itemId}`));
|
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|
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if (count === undefined) {
|
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const itemSlot = item.slotCountQueue.dequeue()!;
|
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const pullItemsCnt = this.inventory.pushItems(
|
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this.localName,
|
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itemSlot.slotNum,
|
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itemSlot.count,
|
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toSlot,
|
||||
);
|
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return new Ok(pullItemsCnt);
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}
|
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|
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let restCount = count;
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while (restCount > 0 && item.slotCountQueue.size() > 0) {
|
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const itemSlot = item.slotCountQueue.dequeue()!;
|
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const pullItemsCnt = this.inventory.pushItems(
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this.localName,
|
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itemSlot.slotNum,
|
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Math.min(restCount, itemSlot.count),
|
||||
toSlot,
|
||||
);
|
||||
if (pullItemsCnt < itemSlot.count) {
|
||||
item.slotCountQueue.enqueue({
|
||||
slotNum: itemSlot.slotNum,
|
||||
count: itemSlot.count - pullItemsCnt,
|
||||
});
|
||||
}
|
||||
restCount -= pullItemsCnt;
|
||||
}
|
||||
|
||||
return new Ok(count - restCount);
|
||||
}
|
||||
|
||||
public pushToInventoryEmpty(
|
||||
fromSlot: number,
|
||||
count?: number,
|
||||
): Result<number> {
|
||||
let emptySlot = 0;
|
||||
for (let i = this.inventory.size(); i > 0; i--) {
|
||||
const isEmpty = this.inventory.getItemDetail(i) === undefined;
|
||||
if (isEmpty) {
|
||||
emptySlot = i;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (emptySlot <= 0) return new Err(Error("No empty slot found"));
|
||||
|
||||
return new Ok(
|
||||
this.inventory.pullItems(this.localName, fromSlot, count, emptySlot),
|
||||
);
|
||||
}
|
||||
|
||||
public pushToInventory(fromSlot: number): Result<number> {
|
||||
const itemInfoDetail = turtle.getItemDetail(fromSlot) as
|
||||
| SlotDetail
|
||||
| undefined;
|
||||
if (itemInfoDetail === undefined) return new Ok(0);
|
||||
const inventoryItemInfo = this.inventoryItemsMap.get(itemInfoDetail.name);
|
||||
|
||||
if (inventoryItemInfo === undefined) {
|
||||
return this.pushToInventoryEmpty(fromSlot, itemInfoDetail.count);
|
||||
}
|
||||
|
||||
let restItemsCount = itemInfoDetail.count;
|
||||
for (const slotInfo of inventoryItemInfo.slotCountQueue) {
|
||||
const pullItemsCount = inventoryItemInfo.maxCount - slotInfo.count;
|
||||
if (pullItemsCount > 0) {
|
||||
this.inventory.pullItems(
|
||||
this.localName,
|
||||
fromSlot,
|
||||
pullItemsCount,
|
||||
slotInfo.slotNum,
|
||||
);
|
||||
restItemsCount -= pullItemsCount;
|
||||
if (restItemsCount <= 0) break;
|
||||
}
|
||||
}
|
||||
|
||||
if (restItemsCount > 0) {
|
||||
const pushRet = this.pushToInventoryEmpty(fromSlot, restItemsCount);
|
||||
if (pushRet.isErr()) return pushRet;
|
||||
}
|
||||
|
||||
return new Ok(itemInfoDetail.count);
|
||||
}
|
||||
|
||||
public clearTurtle(slots?: number[]): void {
|
||||
if (slots !== undefined) {
|
||||
for (const slotNum of slots) {
|
||||
this.pushToInventory(slotNum);
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
for (let i = 1; i <= TURTLE_SIZE; i++) {
|
||||
this.pushToInventory(i);
|
||||
}
|
||||
}
|
||||
|
||||
public craft(limit?: number, outputSlot = CRAFT_OUTPUT_SLOT): ItemDetail {
|
||||
turtle.select(outputSlot);
|
||||
turtle.craft(limit);
|
||||
const craftItemDetail = turtle.getItemDetail(
|
||||
outputSlot,
|
||||
true,
|
||||
) as ItemDetail;
|
||||
|
||||
return craftItemDetail;
|
||||
}
|
||||
|
||||
public pullItemsWithRecipe(
|
||||
recipe: CraftRecipe,
|
||||
craftCnt: number,
|
||||
): Result<number> {
|
||||
let maxCraftCnt = craftCnt;
|
||||
for (const index in recipe.PatternEntries) {
|
||||
const entry = recipe.PatternEntries[index];
|
||||
@@ -183,58 +339,24 @@ class CraftManager {
|
||||
continue;
|
||||
}
|
||||
|
||||
if (!ingredientMap.has(entry.Item.id))
|
||||
const ingredient = this.inventoryItemsMap.get(entry.Item.id);
|
||||
if (ingredient === undefined)
|
||||
return new Err(Error(`No ingredient match ${entry.Item.id}`));
|
||||
|
||||
const ingredient = ingredientMap.get(entry.Item.id)!;
|
||||
let restCraftCnt = maxCraftCnt;
|
||||
while (restCraftCnt > 0 && ingredient.size() > 0) {
|
||||
const slotItem = ingredient.dequeue()!;
|
||||
|
||||
// Check item max stack count
|
||||
if (slotItem.maxCount < maxCraftCnt) {
|
||||
maxCraftCnt = slotItem.maxCount;
|
||||
restCraftCnt = maxCraftCnt;
|
||||
}
|
||||
|
||||
if (slotItem.count >= restCraftCnt) {
|
||||
const pushItemsCnt = srcInventory.pushItems(
|
||||
this.localName,
|
||||
slotItem.slotNum,
|
||||
restCraftCnt,
|
||||
CRAFT_SLOT_TABLE[index],
|
||||
);
|
||||
if (pushItemsCnt !== restCraftCnt)
|
||||
return new Err(
|
||||
Error(
|
||||
`Try to get items ${restCraftCnt}x "${slotItem.name}" from inventory, but only get ${pushItemsCnt}x`,
|
||||
),
|
||||
);
|
||||
if (slotItem.count > restCraftCnt) {
|
||||
ingredient.enqueue({
|
||||
...slotItem,
|
||||
count: slotItem.count - restCraftCnt,
|
||||
});
|
||||
}
|
||||
restCraftCnt = 0;
|
||||
} else {
|
||||
const pushItemsCnt = srcInventory.pushItems(
|
||||
this.localName,
|
||||
slotItem.slotNum,
|
||||
slotItem.count,
|
||||
CRAFT_SLOT_TABLE[index],
|
||||
);
|
||||
if (pushItemsCnt !== slotItem.count)
|
||||
return new Err(
|
||||
Error(
|
||||
`Try to get items ${slotItem.count}x "${slotItem.name}" from inventory, but only get ${pushItemsCnt}x`,
|
||||
),
|
||||
);
|
||||
restCraftCnt -= slotItem.count;
|
||||
}
|
||||
// Check item max stack count
|
||||
if (ingredient.maxCount < maxCraftCnt) {
|
||||
maxCraftCnt = ingredient.maxCount;
|
||||
}
|
||||
|
||||
if (restCraftCnt > 0)
|
||||
// Pull items
|
||||
const pullItemsCnt = this.pullFromInventory(
|
||||
ingredient.name,
|
||||
maxCraftCnt,
|
||||
CRAFT_SLOT_TABLE[index],
|
||||
);
|
||||
if (pullItemsCnt.isErr()) return pullItemsCnt;
|
||||
|
||||
if (pullItemsCnt.value < maxCraftCnt)
|
||||
return new Err(Error("Not enough items in inventory"));
|
||||
}
|
||||
|
||||
|
||||
@@ -26,7 +26,14 @@ export class Queue<T> {
|
||||
}
|
||||
}
|
||||
|
||||
public enqueue(data: T): void {
|
||||
public enqueue(data: T | T[]): void {
|
||||
if (Array.isArray(data)) {
|
||||
for (const val of data) {
|
||||
this.enqueue(val);
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
const node = new Node(data);
|
||||
|
||||
if (this._head === undefined) {
|
||||
|
||||
2
types/advanced-peripherals/shared.d.ts
vendored
2
types/advanced-peripherals/shared.d.ts
vendored
@@ -6,7 +6,7 @@ declare interface BlockItemDetailData {
|
||||
}
|
||||
|
||||
declare interface BlockDetailData {
|
||||
Items: Record<number, BlockItemDetailData>;
|
||||
Items: Record<string, BlockItemDetailData>;
|
||||
}
|
||||
|
||||
/**
|
||||
|
||||
Reference in New Issue
Block a user