Files
Mini-Nav/mini-nav/scenegraph/__init__.py
SikongJueluo e5b764520c feat(scenegraph): add JSON serialization and implement top-down object/edge rendering
- Add save_scene_graph() and load_scene_graph() for persisting scene graphs to JSON
- Implement object node overlay (colored by label) in render_topdown_scene_map
- Implement edge arrows (room → object) in render_topdown_scene_map
- Add TopDownRenderStyle fields for object/edge visual configuration
- Add scene graph caching to verification notebook to skip rebuilds
- Add render_scene_graph_birdseye cell for full scene graph visualization
- Add display_objects_by_room and display_room_summary cells
2026-05-31 19:48:33 +08:00

49 lines
1.3 KiB
Python

"""Scenegraph public API.
This module exports the main scenegraph objects for easy import:
from scenegraph import SimpleSceneGraph, RoomNode, ObjectNode
"""
from .builder import SceneGraphBuildArtifacts, SceneGraphBuildConfig, SceneGraphBuilder
from .hash_codec import (
bits_tensor_to_cam_row,
bits_tensor_to_hash_bytes,
cam_row_to_hash_bytes,
hash_bytes_to_bits_array,
hash_bytes_to_cam_row,
)
from .objectnode import ObjectNode
from .query import (
ImageHashPipeline,
ImageSceneGraphQueryResult,
query_image_against_scene_graph,
)
from .roomnode import RoomNode
from .scenegraph import SceneGraphMatch, SimpleSceneGraph
from .serialization import load_scene_graph, save_scene_graph
from .software_cam import CamMatch, SoftwareCamIndex, xnor_popcount_score
__all__ = [
"CamMatch",
"ImageHashPipeline",
"ImageSceneGraphQueryResult",
"ObjectNode",
"RoomNode",
"SceneGraphBuildArtifacts",
"SceneGraphBuildConfig",
"SceneGraphBuilder",
"SceneGraphMatch",
"SimpleSceneGraph",
"SoftwareCamIndex",
"bits_tensor_to_cam_row",
"bits_tensor_to_hash_bytes",
"cam_row_to_hash_bytes",
"hash_bytes_to_bits_array",
"hash_bytes_to_cam_row",
"load_scene_graph",
"query_image_against_scene_graph",
"save_scene_graph",
"xnor_popcount_score",
]