fix: reboot very slow after remote update\
This commit is contained in:
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55e363d505
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f75b245abc
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@ -41,21 +41,21 @@ public class CommonTest
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[Fact]
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public void ToBitTest()
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{
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Assert.Equal(Number.ToBit(0xFF, 3).Value, true);
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Assert.Equal(Number.ToBit(0x00, 3).Value, false);
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Assert.Equal(Number.ToBit(0xAA, 3).Value, true);
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Assert.Equal(Number.ToBit(0xAA, 2).Value, false);
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Assert.Equal(true, Number.ToBit(0xFF, 3).Value);
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Assert.Equal(false, Number.ToBit(0x00, 3).Value);
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Assert.Equal(true, Number.ToBit(0xAA, 3).Value);
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Assert.Equal(false, Number.ToBit(0xAA, 2).Value);
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}
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[Fact]
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public void ReverseBits()
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{
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Assert.Equal(BinaryPrimitives.ReverseEndianness((byte)0xA0), (byte)0x50);
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Assert.Equal((byte)0x05, Common.Number.ReverseBits((byte)0xA0));
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var bytesSrc = new byte[] { 0xAB, 0x00, 0x00, 0x01 };
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var bytes = new byte[4];
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for (int i = 0; i < 4; i++)
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bytes[i] = BinaryPrimitives.ReverseEndianness(bytesSrc[i]);
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Assert.Equal(bytesSrc, new byte[] { 0xD5, 0x00, 0x00, 0x80 });
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bytes[i] = Common.Number.ReverseBits(bytesSrc[i]);
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Assert.Equal(new byte[] { 0xD5, 0x00, 0x00, 0x80 }, bytes);
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}
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}
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@ -132,7 +132,7 @@ public class UDPServerTest
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Assert.True(ret.IsSuccessful);
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var data = ret.Value;
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Assert.True(data.IsSuccessful);
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Assert.Equal(number, Number.BytesToUInt32(data.ToBytes()).Value);
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Assert.Equal((UInt64)number, Number.BytesToUInt64(data.ToBytes()).Value);
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}
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}
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}
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@ -7,6 +7,40 @@ namespace Common
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/// </summary>
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public class Number
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{
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private static readonly byte[] BitReverseTable = new byte[] {
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0x00, 0x80, 0x40, 0xc0, 0x20, 0xa0, 0x60, 0xe0,
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0x10, 0x90, 0x50, 0xd0, 0x30, 0xb0, 0x70, 0xf0,
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0x08, 0x88, 0x48, 0xc8, 0x28, 0xa8, 0x68, 0xe8,
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0x18, 0x98, 0x58, 0xd8, 0x38, 0xb8, 0x78, 0xf8,
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0x04, 0x84, 0x44, 0xc4, 0x24, 0xa4, 0x64, 0xe4,
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0x14, 0x94, 0x54, 0xd4, 0x34, 0xb4, 0x74, 0xf4,
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0x0c, 0x8c, 0x4c, 0xcc, 0x2c, 0xac, 0x6c, 0xec,
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0x1c, 0x9c, 0x5c, 0xdc, 0x3c, 0xbc, 0x7c, 0xfc,
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0x02, 0x82, 0x42, 0xc2, 0x22, 0xa2, 0x62, 0xe2,
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0x12, 0x92, 0x52, 0xd2, 0x32, 0xb2, 0x72, 0xf2,
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0x0a, 0x8a, 0x4a, 0xca, 0x2a, 0xaa, 0x6a, 0xea,
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0x1a, 0x9a, 0x5a, 0xda, 0x3a, 0xba, 0x7a, 0xfa,
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0x06, 0x86, 0x46, 0xc6, 0x26, 0xa6, 0x66, 0xe6,
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0x16, 0x96, 0x56, 0xd6, 0x36, 0xb6, 0x76, 0xf6,
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0x0e, 0x8e, 0x4e, 0xce, 0x2e, 0xae, 0x6e, 0xee,
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0x1e, 0x9e, 0x5e, 0xde, 0x3e, 0xbe, 0x7e, 0xfe,
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0x01, 0x81, 0x41, 0xc1, 0x21, 0xa1, 0x61, 0xe1,
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0x11, 0x91, 0x51, 0xd1, 0x31, 0xb1, 0x71, 0xf1,
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0x09, 0x89, 0x49, 0xc9, 0x29, 0xa9, 0x69, 0xe9,
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0x19, 0x99, 0x59, 0xd9, 0x39, 0xb9, 0x79, 0xf9,
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0x05, 0x85, 0x45, 0xc5, 0x25, 0xa5, 0x65, 0xe5,
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0x15, 0x95, 0x55, 0xd5, 0x35, 0xb5, 0x75, 0xf5,
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0x0d, 0x8d, 0x4d, 0xcd, 0x2d, 0xad, 0x6d, 0xed,
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0x1d, 0x9d, 0x5d, 0xdd, 0x3d, 0xbd, 0x7d, 0xfd,
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0x03, 0x83, 0x43, 0xc3, 0x23, 0xa3, 0x63, 0xe3,
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0x13, 0x93, 0x53, 0xd3, 0x33, 0xb3, 0x73, 0xf3,
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0x0b, 0x8b, 0x4b, 0xcb, 0x2b, 0xab, 0x6b, 0xeb,
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0x1b, 0x9b, 0x5b, 0xdb, 0x3b, 0xbb, 0x7b, 0xfb,
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0x07, 0x87, 0x47, 0xc7, 0x27, 0xa7, 0x67, 0xe7,
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0x17, 0x97, 0x57, 0xd7, 0x37, 0xb7, 0x77, 0xf7,
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0x0f, 0x8f, 0x4f, 0xcf, 0x2f, 0xaf, 0x6f, 0xef,
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0x1f, 0x9f, 0x5f, 0xdf, 0x3f, 0xbf, 0x7f, 0xff
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};
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/// <summary>
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/// 整数转成二进制字节数组
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/// </summary>
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@ -256,7 +290,7 @@ namespace Common
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"Distance is larger than bytesArray", nameof(distance)));
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if (srcBytesLen % distance != 0)
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return new(new ArgumentException(
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"The length of bytes can't be divided by 2 without reminder", nameof(distance)));
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"The length of bytes can't be divided by distance without reminder", nameof(distance)));
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var dstBytes = new byte[srcBytesLen];
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var buffer = new byte[distance];
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@ -272,7 +306,31 @@ namespace Common
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return dstBytes;
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}
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/// <summary>
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/// 反转字节内比特顺序(使用查找表的方法)
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/// </summary>
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/// <param name="srcByte">字节</param>
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/// <returns>反转后的字节</returns>
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public static byte ReverseBits(byte srcByte)
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{
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return BitReverseTable[srcByte];
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}
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/// <summary>
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/// 反转字节数组的字节内比特顺序(使用查找表的方法)
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/// </summary>
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/// <param name="srcBytes">字节数组</param>
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/// <returns>反转后的字节字节数组</returns>
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public static byte[] ReverseBits(byte[] srcBytes)
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{
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var bytesLen = srcBytes.Length;
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var dstBytes = new byte[bytesLen];
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for (int i = 0; i < bytesLen; i++)
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{
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dstBytes[i] = BitReverseTable[srcBytes[i]];
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}
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return dstBytes;
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}
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}
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/// <summary>
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@ -306,10 +306,10 @@ public class JtagController : ControllerBase
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if (!retBuffer.IsSuccessful)
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return TypedResults.InternalServerError(retBuffer.Error);
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revBuffer = retBuffer.Value;
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for (int i = 0; i < buffer.Length; i++)
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{
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revBuffer[i] = BinaryPrimitives.ReverseEndianness(revBuffer[i]);
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}
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// for (int i = 0; i < buffer.Length; i++)
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// {
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// revBuffer[i] = Common.Number.ReverseBits(revBuffer[i]);
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// }
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await memoryStream.WriteAsync(revBuffer, 0, bytesRead);
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totalBytesRead += bytesRead;
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@ -435,10 +435,10 @@ public class RemoteUpdater : ControllerBase
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if (!retBuffer.IsSuccessful)
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return TypedResults.InternalServerError(retBuffer.Error);
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revBuffer = retBuffer.Value;
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for (int i = 0; i < buffer.Length; i++)
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{
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revBuffer[i] = BinaryPrimitives.ReverseEndianness(revBuffer[i]);
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}
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// for (int i = 0; i < buffer.Length; i++)
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// {
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// revBuffer[i] = Common.Number.ReverseBits(revBuffer[i]);
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// }
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await memoryStream.WriteAsync(revBuffer, 0, bytesRead);
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totalBytesRead += bytesRead;
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@ -187,10 +187,15 @@ public class RemoteUpdateClient
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var bytesData = new byte[FLASH_SECTOR_LENGTH];
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Array.Fill<byte>(bytesData, 0xFF);
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bytesData[FLASH_SECTOR_LENGTH - 4] = 0x80; // 0b10000000
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bytesData[FLASH_SECTOR_LENGTH - 3] = 0xCC; // 0b11001100
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bytesData[FLASH_SECTOR_LENGTH - 2] = 0xB4; // 0b10110100
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bytesData[FLASH_SECTOR_LENGTH - 1] = 0x29; // 0b00101001
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// bytesData[FLASH_SECTOR_LENGTH - 4] = 0x80; // 0b10000000
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// bytesData[FLASH_SECTOR_LENGTH - 3] = 0xCC; // 0b11001100
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// bytesData[FLASH_SECTOR_LENGTH - 2] = 0xB4; // 0b10110100
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// bytesData[FLASH_SECTOR_LENGTH - 1] = 0x29; // 0b00101001
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bytesData[FLASH_SECTOR_LENGTH - 1] = 0x01;
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bytesData[FLASH_SECTOR_LENGTH - 2] = 0x33;
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bytesData[FLASH_SECTOR_LENGTH - 3] = 0x2D;
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bytesData[FLASH_SECTOR_LENGTH - 4] = 0x94;
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var ret = await WriteFlash(FlashAddr.Switch[bitstreamNum], 1, bytesData);
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if (!ret.IsSuccessful) return new(ret.Error);
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@ -232,57 +237,90 @@ public class RemoteUpdateClient
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// Init data
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var bytesData = new byte[FLASH_SECTOR_LENGTH];
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for (int i = 0; i < FLASH_SECTOR_LENGTH; i += 4)
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bytesData[i] = BinaryPrimitives.ReverseEndianness((byte)0xA0);
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for (int i = 3; i < FLASH_SECTOR_LENGTH; i += 4)
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// bytesData[i] = Common.Number.ReverseBits((byte)0xA0);
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bytesData[i] = (byte)0xA0;
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{
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var bytesSrc = new byte[] { 0xAB, 0x00, 0x00, 0x01 };
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for (int i = 0; i < 4; i++)
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bytesSrc[i] = BinaryPrimitives.ReverseEndianness(bytesSrc[i]);
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var bytesSrc = new byte[] { 0x01, 0x00, 0x00, 0xAB };
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Buffer.BlockCopy(bytesSrc, 0, bytesData, 0x04, 4);
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}
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{
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var bytesSrc = new byte[] { 0x00, 0x00, 0x00, 0x0B };
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for (int i = 0; i < 4; i++)
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bytesSrc[i] = BinaryPrimitives.ReverseEndianness(bytesSrc[i]);
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var bytesSrc = new byte[] { 0x0B, 0x00, 0x00, 0x00 };
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Buffer.BlockCopy(bytesSrc, 0, bytesData, 0x08, 4);
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}
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{
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var bytesSrc = new byte[] { 0xAB, 0xC0, 0x00, 0x01 };
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for (int i = 0; i < 4; i++)
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bytesSrc[i] = BinaryPrimitives.ReverseEndianness(bytesSrc[i]);
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var bytesSrc = new byte[] { 0x01, 0x00, 0xC0, 0xAB };
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Buffer.BlockCopy(bytesSrc, 0, bytesData, 0x34, 4);
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}
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{
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var bytesSrc = new byte[] { 0x00, 0x00, 0x00, 0x00 };
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for (int i = 0; i < 4; i++)
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bytesSrc[i] = BinaryPrimitives.ReverseEndianness(bytesSrc[i]);
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Buffer.BlockCopy(bytesSrc, 0, bytesData, 0x38, 4);
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}
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{
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var bytesSrc = new byte[] { 0xAC, 0x00, 0x00, 0x01 };
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for (int i = 0; i < 4; i++)
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bytesSrc[i] = BinaryPrimitives.ReverseEndianness(bytesSrc[i]);
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var bytesSrc = new byte[] { 0x01, 0x00, 0x00, 0xAC };
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Buffer.BlockCopy(bytesSrc, 0, bytesData, 0x3C, 4);
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}
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{
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var bytesSrc = Common.Number.NumberToBytes(FlashAddr.Bitstream[bitstreamNum], 4).Value;
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for (int i = 0; i < 4; i++)
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bytesSrc[i] = BinaryPrimitives.ReverseEndianness(bytesSrc[i]);
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Buffer.BlockCopy(bytesSrc, 0, bytesData, 0x40, 4);
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Buffer.BlockCopy(Common.Number.ReverseBytes(bytesSrc, 4).Value, 0, bytesData, 0x40, 4);
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}
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{
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var bytesSrc = new byte[] { 0xA8, 0x80, 0x00, 0x01 };
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for (int i = 0; i < 4; i++)
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bytesSrc[i] = BinaryPrimitives.ReverseEndianness(bytesSrc[i]);
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var bytesSrc = new byte[] { 0x01, 0x00, 0x80, 0xA8 };
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Buffer.BlockCopy(bytesSrc, 0, bytesData, 0x44, 4);
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}
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{
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var bytesSrc = new byte[] { 0x00, 0x00, 0x00, 0x0F };
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for (int i = 0; i < 4; i++)
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bytesSrc[i] = BinaryPrimitives.ReverseEndianness(bytesSrc[i]);
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var bytesSrc = new byte[] { 0x0F, 0x00, 0x00, 0x00 };
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Buffer.BlockCopy(bytesSrc, 0, bytesData, 0x48, 4);
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}
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// {
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// var bytesSrc = new byte[] { 0xAB, 0x00, 0x00, 0x01 };
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// for (int i = 0; i < 4; i++)
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// bytesSrc[i] = Common.Number.ReverseBits(bytesSrc[i]);
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// Buffer.BlockCopy(bytesSrc, 0, bytesData, 0x04, 4);
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// }
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// {
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// var bytesSrc = new byte[] { 0x00, 0x00, 0x00, 0x0B };
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// for (int i = 0; i < 4; i++)
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// bytesSrc[i] = Common.Number.ReverseBits(bytesSrc[i]);
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// Buffer.BlockCopy(bytesSrc, 0, bytesData, 0x08, 4);
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// }
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// {
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// var bytesSrc = new byte[] { 0xAB, 0xC0, 0x00, 0x01 };
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// for (int i = 0; i < 4; i++)
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// bytesSrc[i] = Common.Number.ReverseBits(bytesSrc[i]);
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// Buffer.BlockCopy(bytesSrc, 0, bytesData, 0x34, 4);
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// }
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// {
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// var bytesSrc = new byte[] { 0x00, 0x00, 0x00, 0x00 };
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// for (int i = 0; i < 4; i++)
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// bytesSrc[i] = Common.Number.ReverseBits(bytesSrc[i]);
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// Buffer.BlockCopy(bytesSrc, 0, bytesData, 0x38, 4);
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// }
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// {
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// var bytesSrc = new byte[] { 0xAC, 0x00, 0x00, 0x01 };
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// for (int i = 0; i < 4; i++)
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// bytesSrc[i] = Common.Number.ReverseBits(bytesSrc[i]);
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// Buffer.BlockCopy(bytesSrc, 0, bytesData, 0x3C, 4);
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// }
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// {
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// var bytesSrc = Common.Number.NumberToBytes(FlashAddr.Bitstream[bitstreamNum], 4).Value;
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// for (int i = 0; i < 4; i++)
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// bytesSrc[i] = Common.Number.ReverseBits(bytesSrc[i]);
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// Buffer.BlockCopy(bytesSrc, 0, bytesData, 0x40, 4);
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// }
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// {
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// var bytesSrc = new byte[] { 0xA8, 0x80, 0x00, 0x01 };
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// for (int i = 0; i < 4; i++)
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// bytesSrc[i] = Common.Number.ReverseBits(bytesSrc[i]);
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// Buffer.BlockCopy(bytesSrc, 0, bytesData, 0x44, 4);
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// }
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// {
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// var bytesSrc = new byte[] { 0x00, 0x00, 0x00, 0x0F };
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// for (int i = 0; i < 4; i++)
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// bytesSrc[i] = Common.Number.ReverseBits(bytesSrc[i]);
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// Buffer.BlockCopy(bytesSrc, 0, bytesData, 0x48, 4);
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// }
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var ret = await WriteFlash(FlashAddr.Jump[bitstreamNum], 1, bytesData);
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if (!ret.IsSuccessful) return new(ret.Error);
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