{ pkgs, lib, config, inputs, ... }: { packages = with pkgs; [ glxinfo vulkan-tools ]; languages.c.enable = true; languages.python = { enable = true; version = "3.12"; uv.enable = true; venv.enable = true; libraries = (with pkgs; [ zlib vulkan-loader # OpenGL/EGL + DRI libGL libGLU libGLX libglvnd mesa egl-wayland # Wayland wayland libxkbcommon # Debug Tools(eglinfo/glxinfo) mesa-demos ]) ++ ( with pkgs.xorg; [ libXScrnSaver libXrender libXcursor libXdamage libXext libXfixes libXi libXrandr libX11 libXcomposite libxshmfence libXtst libxcb ] ); }; env = rec { NIX_LD_LIBRARY_PATH = "$NIX_LD_LIBRARY_PATH:/usr/lib/wsl/lib/"; LD_LIBRARY_PATH = NIX_LD_LIBRARY_PATH; GLVND = "${pkgs.libglvnd}"; MESA = "${pkgs.mesa}"; MESAD = MESA; GALLIUM_DRIVER = "d3d12"; MESA_D3D12_DEFAULT_ADAPTER_NAME = "NVIDIA"; # LIBGL_ALWAYS_INDIRECT = 0; # __GLX_VENDOR_LIBRARY_NAME = "nvidia"; # __NV_PRIME_RENDER_OFFLOAD = 1; # __VK_LAYER_NV_optimus = "NVIDIA_only"; # PYOPENGL_PLATFORM = "egl"; # EGL_PLATFORM = "wayland"; # __EGL_VENDOR_LIBRARY_DIRS = "${MESA}/share/glvnd/egl_vendor.d:${GLVND}/share/glvnd/egl_vendor.d"; # LIBGL_DRIVERS_PATH = "${MESA}/lib/dri"; }; # https://devenv.sh/basics/ enterShell = '' git --version # Use packages ''; }