refactor(C4): adapt to new functions and new ForgeEvent usage

This commit is contained in:
2025-12-20 16:28:57 +08:00
parent c494b5fb3e
commit 8ffa4daa60
2 changed files with 91 additions and 91 deletions

View File

@@ -1,3 +1,12 @@
/** @type {JClass_<$TickEvent$PlayerTickEvent_>} */
const $TickEvent$PlayerTickEvent = Java.loadClass(
"net.minecraftforge.event.TickEvent$PlayerTickEvent",
);
const $ServerStartedEvent = Java.loadClass(
"net.minecraftforge.event.server.ServerStartedEvent",
);
const C4_EXPLOSION_TIME = 3 * 20; // 3 seconds in ticks
const C4_EXPLOSION_POWER = 128; // Explosion power (TNT is 4)
const C4_USE_TIME = 5 * 20; // 5 seconds in ticks
@@ -36,12 +45,11 @@ function isApproximatelyEqual(a, b, tolerance) {
* @param {Internal.Player} player
* @returns {{x: number, y: number, z: number}}
*/
function getBlockUnderPlayer(player) {
const playerPos = player.position();
function getFeetBlockPosition(player) {
return {
x: Math.floor(playerPos.x()),
y: Math.floor(playerPos.y()) - 1,
z: Math.floor(playerPos.z()),
x: Math.floor(player.x),
y: Math.floor(player.y) - 1,
z: Math.floor(player.z),
};
}
@@ -52,17 +60,16 @@ function getBlockUnderPlayer(player) {
* @returns {boolean}
*/
function shouldActivateC4(itemstack, level, player) {
const blockUnder = getBlockUnderPlayer(player);
const blockUnder = getFeetBlockPosition(player);
const block = level.getBlock(blockUnder.x, blockUnder.y, blockUnder.z);
const lookAngle = player.lookAngle;
const playerPos = player.position();
const lastPlayerInfo = lastPlayerInfoMap[player.uuid.toString()];
if (lastPlayerInfo === undefined) return false;
// Check if player moved (using block position for stability)
const currentBlockPos = getBlockUnderPlayer(player);
const currentBlockPos = getFeetBlockPosition(player);
const isBlockPosChanged =
currentBlockPos.x !== lastPlayerInfo.blockPos.x ||
currentBlockPos.y !== lastPlayerInfo.blockPos.y ||
@@ -70,36 +77,24 @@ function shouldActivateC4(itemstack, level, player) {
// Check if player moved within the same block (with tolerance)
const isPosChanged =
!isApproximatelyEqual(
playerPos.x(),
lastPlayerInfo.pos.x,
POS_TOLERANCE,
) ||
!isApproximatelyEqual(
playerPos.y(),
lastPlayerInfo.pos.y,
POS_TOLERANCE,
) ||
!isApproximatelyEqual(
playerPos.z(),
lastPlayerInfo.pos.z,
POS_TOLERANCE,
);
!isApproximatelyEqual(player.x, lastPlayerInfo.pos.x, POS_TOLERANCE) ||
!isApproximatelyEqual(player.y, lastPlayerInfo.pos.y, POS_TOLERANCE) ||
!isApproximatelyEqual(player.z, lastPlayerInfo.pos.z, POS_TOLERANCE);
// Check if player rotated view (with tolerance)
const isAngleChanged =
!isApproximatelyEqual(
lookAngle.x(),
lookAngle.get("x"),
lastPlayerInfo.angle.x,
ANGLE_TOLERANCE,
) ||
!isApproximatelyEqual(
lookAngle.y(),
lookAngle.get("y"),
lastPlayerInfo.angle.y,
ANGLE_TOLERANCE,
) ||
!isApproximatelyEqual(
lookAngle.z(),
lookAngle.get("z"),
lastPlayerInfo.angle.z,
ANGLE_TOLERANCE,
);
@@ -120,7 +115,7 @@ function shouldActivateC4(itemstack, level, player) {
* @returns {boolean}
*/
function shouldStartUseC4(player, level) {
const blockUnder = getBlockUnderPlayer(player);
const blockUnder = getFeetBlockPosition(player);
const block = level.getBlock(blockUnder.x, blockUnder.y, blockUnder.z);
if (block.id !== "kubejs:c4_target") {
@@ -132,18 +127,17 @@ function shouldStartUseC4(player, level) {
return false;
}
const playerPos = player.position();
const lookAngle = player.lookAngle;
lastPlayerInfoMap[playerUuid] = {
angle: {
x: lookAngle.x(),
y: lookAngle.y(),
z: lookAngle.z(),
x: lookAngle.get("x"),
y: lookAngle.get("y"),
z: lookAngle.get("z"),
},
pos: {
x: playerPos.x(),
y: playerPos.y(),
z: playerPos.z(),
x: player.x,
y: player.y,
z: player.z,
},
blockPos: blockUnder,
};
@@ -180,7 +174,7 @@ StartupEvents.registry("item", (event) => {
.create("c4_item")
.unstackable()
.useAnimation("eat")
.useDuration((_itemStack) => C4_USE_TIME) // 5 Seconds
.useDuration((_itemStack) => C4_USE_TIME)
.use((level, player, _hand) => {
if (!shouldStartUseC4(player, level)) return false;
@@ -259,9 +253,7 @@ ClientEvents.init(() => {
});
// Send data to the server when the key is pressed
ForgeEvents.onEvent(
"net.minecraftforge.event.TickEvent$PlayerTickEvent",
(event) => {
ForgeEvents.onEvent($TickEvent$PlayerTickEvent, (event) => {
if (operationKeyMapping === undefined) {
console.warn("Not in client platform");
return;
@@ -280,8 +272,7 @@ ForgeEvents.onEvent(
console.warn("EventBus is not available");
}
}
},
);
});
// ==================== Server Side Logic ====================
@@ -289,13 +280,13 @@ ForgeEvents.onEvent(
* @param {{player: Internal.Player}} event
*/
function handleC4UseStarted(event) {
const server = Utils.server;
const server = Utils.getServer();
if (server === null) {
console.error("C4 Handler: Server is not available");
return;
}
const player = server.getPlayer(event.player.uuid);
const player = server.getPlayerList().getPlayer(event.player.uuid);
const level = player.level;
const startTime = level.levelData.gameTime;
@@ -304,7 +295,13 @@ function handleC4UseStarted(event) {
server.scheduleRepeatingInTicks(2, (event) => {
const itemstack = player.getMainHandItem();
if (!shouldActivateC4(itemstack, player.level, player)) {
if (
!shouldActivateC4(
itemstack,
player.level,
/** @type {any} */ (player),
)
) {
player.stopUsingItem();
player.addItemCooldown(originalItemstack.item, 20);
originalItemstack.releaseUsing(
@@ -352,11 +349,10 @@ function handleC4Activated(event) {
const { level, player, explosionTime, explosionPower } = event;
// Place C4 at player's feet
const playerPos = player.position();
const c4BlockPos = {
x: Math.floor(playerPos.x()),
y: Math.floor(playerPos.y()),
z: Math.floor(playerPos.z()),
x: Math.floor(player.x),
y: Math.floor(player.y),
z: Math.floor(player.z),
};
const newBlock = level.getBlock(c4BlockPos.x, c4BlockPos.y, c4BlockPos.z);
newBlock.set(/** @type {any} */ ("kubejs:c4"));
@@ -393,9 +389,7 @@ function handleC4Activated(event) {
});
}
ForgeEvents.onEvent(
"net.minecraftforge.event.server.ServerStartedEvent",
(event) => {
ForgeEvents.onEvent($ServerStartedEvent, (event) => {
/**
* WARNING: Must Do!!!
* Because Kubejs scheduler is not stable
@@ -417,5 +411,4 @@ ForgeEvents.onEvent(
eventBus.register("C4Activated", handleC4Activated);
eventBus.register("C4UseStarted", handleC4UseStarted);
console.log("C4 Handler: Registered C4Activated event handler");
},
);
});

View File

@@ -2,12 +2,19 @@
"$schema": "https://www.schemastore.org/jsconfig.json",
"extends": "../../jsconfig.json",
"compilerOptions": {
"typeRoots": ["../../types/probe/startup/"]
},
"include": [
"./**/*",
"../../types/*.d.ts",
"../../types/probe/shared/*.d.ts",
"../../types/probe/startup/**/*.d.ts"
"typeRoots": ["../../types/probe/startup/"],
"paths": {
"packages/*": [
"../../types/probe/startup/packages/*",
"../../types/probe/shared/*"
]
}
},
"include": ["./**/*", "../../types/*.d.ts", "../../types/probe/**/*.d.ts"],
"exclude": [
"../../types/probe/client/global/*.d.ts",
"../../types/probe/server/global/*.d.ts",
"../../types/probe/client/**/*.d.ts",
"../../types/probe/server/**/*.d.ts"
]
}