mirror of
https://github.com/SikongJueluo/kubejs-utils.git
synced 2026-01-29 08:17:49 +08:00
feat(c4): add defuser item and improve C4 mechanics
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@@ -1,14 +1,16 @@
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{
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"$schema": "https://www.schemastore.org/jsconfig.json",
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"compilerOptions": {
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"lib": ["ES5", "ES2015"],
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"target": "ES2015",
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"module": "commonjs",
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"strict": true,
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"checkJs": true,
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"skipDefaultLibCheck": true,
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"moduleResolution": "classic",
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"composite": true,
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"isolatedModules": true,
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"lib": ["ES5", "ES2015"],
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"incremental": true,
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"target": "ES2015",
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"skipLibCheck": true,
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"noImplicitAny": true,
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"esModuleInterop": true,
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"forceConsistentCasingInFileNames": true
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"rootDir": ".",
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"allowJs": true
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}
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}
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@@ -1,5 +1,6 @@
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{
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"block.kubejs.c4_target": "C4 Target Block",
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"block.kubejs.c4": "C4",
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"item.kubejs.c4_item": "C4"
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"item.kubejs.c4_item": "C4",
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"item.kubejs.c4_defuser": "C4 Defuser"
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}
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@@ -1,5 +1,6 @@
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{
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"block.kubejs.c4_target": "C4 Target Block",
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"block.kubejs.c4": "C4",
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"item.kubejs.c4_item": "C4"
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"item.kubejs.c4_item": "C4",
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"item.kubejs.c4_defuser": "C4 Defuser"
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}
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@@ -1 +1,45 @@
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BlockEvents.broken((event) => {});
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/**
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* C4 Server Scripts
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* Handles C4 block break event to cancel explosion
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*/
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BlockEvents.broken((event) => {
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const { block, server } = event;
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// Check if the broken block is a C4
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if (block.id !== "kubejs:c4") {
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return;
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}
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// Get the toExplosionC4Map from global
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/** @type {{[key:string]: boolean | null}} */
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const toExplosionC4Map = /** @type {any} */ (global["toExplosionC4Map"]);
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if (toExplosionC4Map === undefined || toExplosionC4Map === null) {
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console.warn("C4 Server: toExplosionC4Map is not available");
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return;
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}
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// Get the block position string
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const blockPosString = block.pos.toShortString();
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// Check if this C4 is in the explosion map
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if (toExplosionC4Map[blockPosString] === true) {
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// Set to null to cancel the explosion
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// The explosion timer checks for === null to skip explosion
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toExplosionC4Map[blockPosString] = null;
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// Notify players that C4 has been defused
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if (server !== null) {
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server.players.forEach((player) => {
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player.tell(
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/** @type {any} */ (
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Component.literal("§aC4已被拆除,爆炸已取消!")
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),
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);
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});
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} else {
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console.warn("C4 Server: Server is null");
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}
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}
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});
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@@ -6,7 +6,7 @@ const $ServerStartedEvent = Java.loadClass(
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"net.minecraftforge.event.server.ServerStartedEvent",
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);
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const C4_EXPLOSION_TIME = 7 * 20; // 7 seconds in ticks
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const C4_EXPLOSION_TIME = 10 * 20; // 7 seconds in ticks
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const C4_EXPLOSION_POWER = 128; // Explosion power (TNT is 4)
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const C4_USE_TIME = 5 * 20; // 5 seconds in ticks
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@@ -158,13 +158,13 @@ StartupEvents.registry("block", (event) => {
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.soundType(SoundType.WOOD) // Set a material (affects the sounds and some properties)
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.unbreakable()
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.textureAll("minecraft:block/target_top");
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});
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StartupEvents.registry("block", (event) => {
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event
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.create("c4") // Create a new block
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.soundType(SoundType.GRASS) // Set a material (affects the sounds and some properties)
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.hardness(1) // Set hardness (affects mining time)
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.requiresTool(true)
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.tagBlock("minecraft:mineable/axe") //can be mined faster with an axe
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.resistance(1) // Set resistance (to explosions, etc)
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.noItem() // Player cannot hold or place the item
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.noDrops()
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@@ -229,6 +229,8 @@ StartupEvents.registry("item", (event) => {
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if (!entity.isPlayer() || entity.uuid === undefined) return;
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delete lastPlayerInfoMap[entity.uuid.toString()];
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});
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event.create("c4_defuser", "axe").attackDamageBaseline(0).maxDamage(0);
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});
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// ==================== Client Side Logic ====================
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@@ -258,15 +260,7 @@ ClientEvents.init(() => {
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});
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// Send data to the server when the key is pressed
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ForgeEvents.onEvent(
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// @ts-ignore
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$TickEvent$PlayerTickEvent,
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/**
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*
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* @param {Internal.TickEvent$PlayerTickEvent} event
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* @returns
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*/
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(event) => {
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ForgeEvents.onEvent($TickEvent$PlayerTickEvent, (event) => {
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if (operationKeyMapping === undefined) {
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console.warn("Not in client platform");
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return event;
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@@ -285,8 +279,7 @@ ForgeEvents.onEvent(
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console.warn("EventBus is not available");
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}
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}
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},
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);
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});
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// ==================== Server Side Logic ====================
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@@ -383,12 +376,15 @@ function handleC4Activated(event) {
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let remainingSeconds = explosionTime / 20;
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server.scheduleRepeatingInTicks(20, (scheduledEvent) => {
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// Assert C4 exsiting
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if (toExplosionC4Map[newBlockPosString] === null) return;
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if (toExplosionC4Map[newBlockPosString] === null) {
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scheduledEvent.clear();
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return;
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}
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remainingSeconds -= 1;
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if (remainingSeconds <= 0) {
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scheduledEvent.clear();
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return scheduledEvent;
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return;
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}
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server.players.forEach((p) => {
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@@ -416,15 +412,7 @@ function handleC4Activated(event) {
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});
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}
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ForgeEvents.onEvent(
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//@ts-ignore
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$ServerStartedEvent,
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/**
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*
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* @param {Internal.ServerStartedEvent} event
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* @returns
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*/
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(event) => {
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ForgeEvents.onEvent($ServerStartedEvent, (event) => {
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/**
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* WARNING: Must Do!!!
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* Because Kubejs scheduler is not stable
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@@ -446,5 +434,4 @@ ForgeEvents.onEvent(
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eventBus.register("C4Activated", handleC4Activated);
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eventBus.register("C4UseStarted", handleC4UseStarted);
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console.log("C4 Handler: Registered C4Activated event handler");
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},
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);
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});
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