feat(scenegraph): add SceneGraphBuilder for pipeline-driven graph construction

Introduce SceneGraphBuilder + SceneGraphBuildConfig to decouple scene graph
construction from the verification notebook. The builder handles batch
inference, hash encoding, and object node creation internally.

- Add SceneGraphBuilder.build_from_room_views() as the main entry point
- Add SceneGraphBuildConfig for inference_batch_size and position strategy
- Add SceneGraphBuildArtifacts to carry cropped images and debug metadata
- Extend ObjectNode with optional detection metadata (label, confidence,
  bbox_xyxy, source_view_id, position_confidence)
- Add RoomView frozen dataclass as a structured view container
- Add flatten_room_views() utility to replace inline list comprehensions
- Refactor notebooks/verification.py to use the new builder API

BREAKING CHANGE: ObjectNode now accepts additional optional fields; direct
scene_graph.objects[obj_id] = ObjectNode(...) construction in the notebook
is replaced by builder.build_from_room_views(...).
This commit is contained in:
2026-05-30 15:40:58 +08:00
parent 97e53d44f8
commit a127032e18
8 changed files with 910 additions and 129 deletions

View File

@@ -5,10 +5,17 @@ from .habitat import (
)
from .image_save import save_object_image, save_room_view
from .topdown import TopDownRenderStyle, TopDownSceneElements, render_topdown_scene_map
from .views import RoomViewsByRoom, collect_room_views_by_room, collect_scene_images
from .views import (
RoomView,
RoomViewsByRoom,
collect_room_views_by_room,
collect_scene_images,
flatten_room_views,
)
__all__ = [
"HabitatSimulatorConfig",
"RoomView",
"RoomViewsByRoom",
"TopDownRenderStyle",
"TopDownSceneElements",
@@ -16,6 +23,7 @@ __all__ = [
"collect_room_views_by_room",
"collect_scene_images",
"create_habitat_simulator",
"flatten_room_views",
"render_topdown_scene_map",
"save_object_image",
"save_room_view",