377 lines
9.7 KiB
Vue
377 lines
9.7 KiB
Vue
<template>
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<div class="h-screen w-screen">
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<v-stage class="h-full w-full" ref="stage" :config="stageSize" @mousedown="handleMouseDown"
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@mousemove="handleMouseMove" @mouseup="handleMouseUp" @click="handleStageClick">
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<v-layer ref="layer">
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<template v-for="item in objMap.values()" :key="item.id">
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<v-group :config="{
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x: item.x,
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y: item.y,
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draggable: true,
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id: `group-${item.id}`,
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}" @dragstart="handleDragStart" @dragend="handleDragEnd" @mouseover="handleCanvasObjectMouseOver">
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<v-rect :config="item.config" />
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<v-rect v-show="!isUndefined(item.box)" :config="{
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...item.box,
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visible: !isUndefined(item.box),
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stroke: 'red',
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strokeWidth: 3,
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}">
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</v-rect>
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</v-group>
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</template>
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<v-transformer ref="transformer" />
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<v-rect ref="selectRect" v-if="selectionRectangle.visible" :config="{
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x: Math.min(selectionRectangle.x1, selectionRectangle.x2),
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y: Math.min(selectionRectangle.y1, selectionRectangle.y2),
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width: Math.abs(selectionRectangle.x2 - selectionRectangle.x1),
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height: Math.abs(selectionRectangle.y2 - selectionRectangle.y1),
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fill: '#0069FF88',
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}" />
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</v-layer>
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</v-stage>
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<div class="absolute top-20 left-10">
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<input type="checkbox" class="checkbox" @change="handleCacheChange" />
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cache shapes
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</div>
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</div>
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</template>
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<script setup lang="ts">
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import { isNull, isUndefined } from "mathjs";
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import Konva from "konva";
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import type {
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VGroup,
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VLayer,
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VNode,
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VStage,
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VTransformer,
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} from "@/utils/VueKonvaType";
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import { ref, reactive, watch, onMounted, useTemplateRef } from "vue";
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const stageSize = {
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width: window.innerWidth,
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height: window.innerHeight,
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};
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type CanvasObjectBox = {
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x: number;
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y: number;
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width: number;
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height: number;
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};
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type CanvasObject = {
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type: "Rect";
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config: Konva.RectConfig;
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id: string;
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x: number;
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y: number;
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box?: CanvasObjectBox;
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};
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function calculateRectBounding(
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width: number,
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height: number,
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rotation: number,
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padding?: number,
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) {
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// calculate bounding box for rotated rectangle
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const radians = (rotation * Math.PI) / 180;
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const cos = Math.cos(radians);
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const sin = Math.sin(radians);
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// calculate corners of the rectangle
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const corners = [
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{ x: 0, y: 0 },
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{ x: width, y: 0 },
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{ x: width, y: height },
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{ x: 0, y: height },
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].map((point) => ({
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x: point.x * cos - point.y * sin,
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y: point.x * sin + point.y * cos,
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}));
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// find bounding box dimensions
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const minX = Math.min(...corners.map((p) => p.x));
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const maxX = Math.max(...corners.map((p) => p.x));
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const minY = Math.min(...corners.map((p) => p.y));
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const maxY = Math.max(...corners.map((p) => p.y));
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if (padding)
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return {
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x: minX - padding,
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y: minY - padding,
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width: maxX - minX + padding * 2,
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height: maxY - minY + padding * 2,
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};
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else
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return {
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x: minX,
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y: minY,
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width: maxX - minX,
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height: maxY - minY,
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};
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}
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const objMap = reactive<Map<string, CanvasObject>>(new Map());
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onMounted(() => {
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for (let n = 0; n < 100; n++) {
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const id = Math.round(Math.random() * 10000).toString();
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const x = Math.random() * stageSize.width;
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const y = Math.random() * stageSize.height;
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const width = 30 + Math.random() * 30;
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const height = 30 + Math.random() * 30;
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const rotation = Math.random() * 180;
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objMap.set(id, {
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type: "Rect",
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config: {
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width: width,
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height: height,
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rotation: rotation,
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fill: "grey",
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id: id,
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},
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id: id,
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x: x,
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y: y,
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});
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}
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});
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const layer = useTemplateRef<VLayer>("layer");
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const transformer = useTemplateRef<VTransformer>("transformer");
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const selectRect = useTemplateRef<VNode>("selectRect");
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const stage = useTemplateRef<VStage>("stage");
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const isDragging = ref(false);
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const dragItemId = ref<string | null>(null);
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const isSelecting = ref(false);
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const selectedIds = ref<string[]>([]);
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const selectionRectangle = reactive({
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visible: false,
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x1: 0,
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y1: 0,
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x2: 0,
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y2: 0,
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});
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onMounted(() => {
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if (isNull(transformer.value)) return;
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const selectedBox = transformer.value.getNode();
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selectedBox.resizeEnabled(false);
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selectedBox.rotateEnabled(false);
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});
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function handleCacheChange(e: Event) {
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const target = e.target as HTMLInputElement;
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const shouldCache = isNull(target) ? false : target.checked;
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if (isNull(layer.value)) return;
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if (shouldCache) {
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layer.value.getNode().cache();
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} else {
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layer.value.getNode().clearCache();
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}
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}
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// Drag event handlers
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function handleDragStart(e: Event) {
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isDragging.value = true;
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// save drag element:
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const target = e.target as unknown as Konva.Node;
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dragItemId.value = target.id();
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// move current element to the top:
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// const item = list.value.find((i) => i.id === dragItemId.value);
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// if (isUndefined(item)) return;
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//
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// const index = list.value.indexOf(item);
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// list.value.splice(index, 1);
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// list.value.push(item);
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}
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function handleDragEnd() {
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isDragging.value = false;
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dragItemId.value = null;
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}
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// Update transformer nodes when selection changes
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watch(selectedIds, () => {
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if (!transformer.value) return;
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const nodes = selectedIds.value
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.map((id) => {
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return layer.value
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?.getNode()
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.find((ref: Konva.Node) => ref.attrs.id === id);
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})
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.flat()
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.filter(Boolean) as Konva.Node[];
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if (!isUndefined(nodes)) transformer.value.getNode().nodes(nodes);
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});
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// Mouse event handlers
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function handleStageClick(e: Event) {
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if (isNull(e.target)) return;
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const target = e.target as unknown as Konva.Container;
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// if we are selecting with rect, do nothing
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if (selectionRectangle.visible) {
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return;
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}
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// if click on empty area - remove all selections
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if ((e.target as unknown) === target.getStage()) {
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selectedIds.value = [];
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return;
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}
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// do nothing if clicked NOT on our rectangles
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if (!target.hasName("rect")) {
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return;
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}
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const clickedId = target.attrs.id;
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// do we pressed shift or ctrl?
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const metaPressed =
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(e as any).evt?.shiftKey ||
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(e as any).evt?.ctrlKey ||
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(e as any).evt?.metaKey;
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const isSelected = selectedIds.value.includes(clickedId);
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if (!metaPressed && !isSelected) {
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// if no key pressed and the node is not selected
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// select just one
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selectedIds.value = [clickedId];
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} else if (metaPressed && isSelected) {
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// if we pressed keys and node was selected
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// we need to remove it from selection:
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selectedIds.value = selectedIds.value.filter((id) => id !== clickedId);
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} else if (metaPressed && !isSelected) {
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// add the node into selection
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selectedIds.value = [...selectedIds.value, clickedId];
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}
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}
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function handleMouseDown(e: Event) {
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if (isNull(e.target)) return;
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const target = e.target as unknown as Konva.Container;
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// do nothing if we mousedown on any shape
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if ((e.target as unknown) !== target.getStage()) {
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return;
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}
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// start selection rectangle
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isSelecting.value = true;
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const pos = target.getStage()?.getPointerPosition();
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if (!isNull(pos) && !isUndefined(pos)) {
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selectionRectangle.visible = true;
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selectionRectangle.x1 = pos.x;
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selectionRectangle.y1 = pos.y;
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selectionRectangle.x2 = pos.x;
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selectionRectangle.y2 = pos.y;
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}
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}
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function handleMouseMove(e: Event) {
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if (isNull(e.target)) return;
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const target = e.target as unknown as Konva.Container;
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// do nothing if we didn't start selection
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if (!isSelecting.value) {
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return;
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}
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const pos = target.getStage()?.getPointerPosition();
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if (!isNull(pos) && !isUndefined(pos)) {
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selectionRectangle.x2 = pos.x;
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selectionRectangle.y2 = pos.y;
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}
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}
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function handleMouseUp() {
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// do nothing if we didn't start selection
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if (!isSelecting.value) {
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return;
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}
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isSelecting.value = false;
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// update visibility in timeout, so we can check it in click event
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setTimeout(() => {
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selectionRectangle.visible = false;
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});
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const selBox = {
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x: Math.min(selectionRectangle.x1, selectionRectangle.x2),
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y: Math.min(selectionRectangle.y1, selectionRectangle.y2),
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width: Math.abs(selectionRectangle.x2 - selectionRectangle.x1),
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height: Math.abs(selectionRectangle.y2 - selectionRectangle.y1),
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};
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if (isNull(layer.value)) return;
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const selected = layer.value.getNode().children.filter((node: Konva.Node) => {
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// Check if rectangle intersects with selection box
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if (
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node === transformer.value?.getNode() ||
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node === selectRect.value?.getNode()
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)
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return false;
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return Konva.Util.haveIntersection(selBox);
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});
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selectedIds.value = selected.map((node: Konva.Node) => node.id());
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}
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function handleCanvasObjectMouseOver(evt: Event) {
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if (isNull(evt.target)) return;
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const target = evt.target;
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let object = null;
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if (target instanceof Konva.Group) {
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if (!target.hasChildren()) return;
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object = target.children[0];
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} else if (target instanceof Konva.Rect) {
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object = target;
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} else {
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console.trace(`Not Konva class: ${target}`);
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return;
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}
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// Get client rect
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const objectConfig = objMap.get(object.id());
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if (isUndefined(objectConfig)) {
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console.error(`Not found object id: ${object.id()}`);
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return;
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}
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if (isUndefined(objectConfig.box)) {
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if (
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objectConfig.config.width &&
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objectConfig.config.height &&
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objectConfig.config.rotation
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) {
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objectConfig.box = calculateRectBounding(
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objectConfig.config.width,
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objectConfig.config.height,
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objectConfig.config.rotation,
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5,
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);
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} else console.error("Could not calculate rect bounding");
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}
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}
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</script>
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<style>
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@import "../assets/main.css";
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</style>
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