feat: 更新通信协议
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@@ -1,3 +1,4 @@
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using Common;
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using DotNext;
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using Newtonsoft.Json;
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@@ -35,32 +36,32 @@ namespace WebProtocol
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/// 突发类型
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/// </summary>
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/// <example>0</example>
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public BurstType BurstType { get; set; }
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public required BurstType BurstType { get; set; }
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/// <summary>
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/// 任务ID
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/// </summary>
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/// <example>1</example>
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public byte CommandID { get; set; }
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public required byte CommandID { get; set; }
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/// <summary>
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/// 标识写入还是读取
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/// </summary>
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/// <example>true</example>
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public bool IsWrite { get; set; }
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public required bool IsWrite { get; set; }
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/// <summary>
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/// 突发长度:0是32bits,255是32bits x 256
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/// </summary>
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/// <example>255</example>
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public byte BurstLength { get; set; }
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public required byte BurstLength { get; set; }
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/// <summary>
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/// 目标地址
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/// </summary>
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/// <example>0</example>
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public UInt32 Address { get; set; }
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public required UInt32 Address { get; set; }
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/// <summary>
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/// 转换为Json格式字符串
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@@ -84,23 +85,29 @@ namespace WebProtocol
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WriteResp
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};
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/// <summary>
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/// 时间戳
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/// </summary>
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/// <example>1234567</example>
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public required UInt32 Timestamp { get; set; }
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/// <summary>
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/// 数据包类型
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/// </summary>
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/// <example>0</example>
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public PackType Type { get; set; }
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public required PackType Type { get; set; }
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/// <summary>
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/// Task ID
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/// </summary>
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/// <example>0</example>
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public byte CommandID { get; set; }
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public required byte CommandID { get; set; }
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/// <summary>
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/// Whether is succeed to finish command
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/// </summary>
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/// <example>true</example>
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public bool IsSuccess { get; set; }
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public required bool IsSuccess { get; set; }
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/// <summary>
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/// Return Data
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@@ -214,12 +221,14 @@ namespace WebProtocol
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/// <returns> 字符串 </returns>
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public override string ToString()
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{
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var opts = new SendAddrPackOptions();
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opts.BurstType = (BurstType)(commandType >> 6);
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opts.CommandID = Convert.ToByte((commandType >> 4) & 0b0011);
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opts.IsWrite = Convert.ToBoolean(commandType & 0x01);
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opts.BurstLength = burstLength;
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opts.Address = address;
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var opts = new SendAddrPackOptions()
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{
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BurstType = (BurstType)(commandType >> 6),
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CommandID = Convert.ToByte((commandType >> 4) & 0b0011),
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IsWrite = Convert.ToBoolean(commandType & 0x01),
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BurstLength = burstLength,
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Address = address,
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};
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return JsonConvert.SerializeObject(opts);
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}
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@@ -297,8 +306,9 @@ namespace WebProtocol
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}
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/// <summary> FPGA->Server 读响应包 </summary>
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public struct RecvDataPackage
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public class RecvDataPackage
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{
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readonly UInt32 timestamp;
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readonly byte sign = (byte)PackSign.RecvData;
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readonly byte commandID;
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readonly byte resp;
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@@ -309,11 +319,13 @@ namespace WebProtocol
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/// FPGA->Server 读响应包
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/// 构造函数
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/// </summary>
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/// <param name="timestamp"> 时间戳 </param>
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/// <param name="commandID"> 任务ID号 </param>
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/// <param name="resp"> 读响应包响应 </param>
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/// <param name="bodyData"> 数据 </param>
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public RecvDataPackage(byte commandID, byte resp, byte[] bodyData)
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public RecvDataPackage(UInt32 timestamp, byte commandID, byte resp, byte[] bodyData)
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{
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this.timestamp = timestamp;
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this.commandID = commandID;
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this.resp = resp;
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this.bodyData = bodyData;
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@@ -322,26 +334,13 @@ namespace WebProtocol
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_ = this._reserved;
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}
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/// <summary>
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/// FPGA->Server 读响应包
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/// 构造函数
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/// </summary>
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/// <param name="commandID"> 任务ID号 </param>
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/// <param name="isSuccess">是否读取成功</param>
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/// <param name="bodyData"> 数据 </param>
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public RecvDataPackage(byte commandID, bool isSuccess, byte[] bodyData)
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{
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this.commandID = commandID;
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this.resp = Convert.ToByte(isSuccess);
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this.bodyData = bodyData;
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}
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/// <summary>
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/// 通过接受包选项构建读响应包
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/// </summary>
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/// <param name="opts">接收包(读响应包和写响应包)选项</param>
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public RecvDataPackage(RecvPackOptions opts)
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{
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this.timestamp = opts.Timestamp;
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this.commandID = opts.CommandID;
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this.resp = Convert.ToByte(opts.IsSuccess ? 0b10 : 0b00);
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this.bodyData = opts.Data ?? (byte[])[0, 0, 0, 0];
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@@ -354,11 +353,14 @@ namespace WebProtocol
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{
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get
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{
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var opts = new RecvPackOptions();
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opts.Type = RecvPackOptions.PackType.ReadResp;
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opts.CommandID = commandID;
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opts.IsSuccess = Convert.ToBoolean((resp >> 1) == 0b01 ? false : true);
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opts.Data = bodyData;
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var opts = new RecvPackOptions()
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{
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Timestamp = this.timestamp,
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Type = RecvPackOptions.PackType.ReadResp,
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CommandID = this.commandID,
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IsSuccess = Convert.ToBoolean((resp >> 1) == 0b01 ? false : true),
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Data = this.bodyData,
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};
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return opts;
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}
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@@ -369,7 +371,7 @@ namespace WebProtocol
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/// </summary>
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public bool IsSuccessful
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{
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get { return Convert.ToBoolean((resp >> 1) == 0b01 ? false : true); }
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get { return Convert.ToBoolean((this.resp >> 1) == 0b01 ? false : true); }
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}
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/// <summary>
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@@ -379,12 +381,16 @@ namespace WebProtocol
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/// <returns>读响应包</returns>
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public static Result<RecvDataPackage> FromBytes(byte[] bytes)
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{
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if (bytes[0] != (byte)PackSign.RecvData)
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if (bytes[4] != (byte)PackSign.RecvData)
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return new(new ArgumentException(
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$"The sign of bytes is not RecvData Package, Sign: 0x{BitConverter.ToString([bytes[0]])}",
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nameof(bytes)
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));
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return new RecvDataPackage(bytes[1], bytes[2], bytes[4..]);
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return new RecvDataPackage(
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Number.BytesToUInt32(bytes[..4]).Value,
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bytes[5],
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bytes[6],
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bytes[8..]);
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}
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/// <summary>
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@@ -394,13 +400,16 @@ namespace WebProtocol
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public byte[] ToBytes()
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{
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var bodyDataLen = bodyData.Length;
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var arr = new byte[4 + bodyDataLen];
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var arr = new byte[8 + bodyDataLen];
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arr[0] = this.sign;
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arr[1] = this.commandID;
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arr[2] = this.resp;
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Buffer.BlockCopy(
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Number.UInt32ArrayToBytes([this.timestamp]).Value, 0, arr, 0, 4);
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arr[4] = this.sign;
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arr[5] = this.commandID;
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arr[6] = this.resp;
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arr[7] = this.resp;
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Array.Copy(bodyData, 0, arr, 4, bodyDataLen);
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Array.Copy(bodyData, 0, arr, 8, bodyDataLen);
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return arr;
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}
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@@ -408,8 +417,9 @@ namespace WebProtocol
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}
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/// <summary> 写响应包 </summary>
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public struct RecvRespPackage
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public class RecvRespPackage
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{
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readonly UInt32 timestamp;
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readonly byte sign = (byte)PackSign.RecvResp;
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readonly byte commandID;
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readonly byte resp;
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@@ -418,10 +428,12 @@ namespace WebProtocol
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/// <summary>
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/// 构建写响应包
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/// </summary>
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/// <param name="timestamp">时间戳</param>
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/// <param name="commandID">任务ID</param>
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/// <param name="resp">写响应</param>
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public RecvRespPackage(byte commandID, byte resp)
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public RecvRespPackage(UInt32 timestamp, byte commandID, byte resp)
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{
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this.timestamp = timestamp;
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this.commandID = commandID;
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this.resp = resp;
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@@ -429,23 +441,13 @@ namespace WebProtocol
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_ = this._reserved;
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}
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/// <summary>
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/// 构建写响应包
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/// </summary>
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/// <param name="commandID">任务ID</param>
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/// <param name="isSuccess">是否写成功</param>
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public RecvRespPackage(byte commandID, bool isSuccess)
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{
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this.commandID = commandID;
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this.resp = Convert.ToByte(isSuccess);
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}
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/// <summary>
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/// 通过接受包选项构建写响应包
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/// </summary>
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/// <param name="opts">接收包(读响应包和写响应包)选项</param>
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public RecvRespPackage(RecvPackOptions opts)
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{
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this.timestamp = opts.Timestamp;
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this.commandID = opts.CommandID;
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this.resp = Convert.ToByte(opts.IsSuccess ? 0b10 : 0b00);
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}
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@@ -457,11 +459,14 @@ namespace WebProtocol
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{
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get
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{
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var opts = new RecvPackOptions();
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opts.Type = RecvPackOptions.PackType.WriteResp;
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opts.CommandID = commandID;
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opts.IsSuccess = Convert.ToBoolean((resp >> 1) == 0b01 ? false : true);
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opts.Data = null;
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var opts = new RecvPackOptions()
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{
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Timestamp = this.timestamp,
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Type = RecvPackOptions.PackType.WriteResp,
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CommandID = commandID,
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IsSuccess = Convert.ToBoolean((resp >> 1) == 0b01 ? false : true),
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Data = null,
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};
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return opts;
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}
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@@ -472,7 +477,7 @@ namespace WebProtocol
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/// </summary>
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public bool IsSuccessful
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{
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get { return Convert.ToBoolean((resp >> 1) == 0b01 ? false : true); }
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get { return Convert.ToBoolean((this.resp >> 1) == 0b01 ? false : true); }
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}
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/// <summary>
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@@ -482,12 +487,13 @@ namespace WebProtocol
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/// <returns>写响应包</returns>
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public static Result<RecvRespPackage> FromBytes(byte[] bytes)
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{
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if (bytes[0] != (byte)PackSign.RecvResp)
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if (bytes[4] != (byte)PackSign.RecvResp)
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return new(new ArgumentException(
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$"The sign of bytes is not RecvResp Package, Sign: 0x{BitConverter.ToString([bytes[0]])}",
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$"The sign of bytes is not RecvResp Package, Sign: 0x{BitConverter.ToString([bytes[4]])}",
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nameof(bytes)
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));
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return new RecvRespPackage(bytes[1], bytes[2]);
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var timestamp = Number.BytesToUInt32(bytes[..4]).Value;
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return new RecvRespPackage(timestamp, bytes[5], bytes[6]);
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}
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/// <summary>
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@@ -496,11 +502,13 @@ namespace WebProtocol
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/// <returns>字节数组</returns>
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public byte[] ToBytes()
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{
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var arr = new byte[4];
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arr[0] = this.sign;
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arr[1] = this.commandID;
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arr[2] = this.resp;
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var arr = new byte[8];
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Buffer.BlockCopy(
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Number.UInt32ArrayToBytes([this.timestamp]).Value, 0, arr, 0, 4);
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arr[4] = this.sign;
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arr[5] = this.commandID;
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arr[6] = this.resp;
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arr[7] = this._reserved;
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return arr;
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}
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