539 lines
16 KiB
C#
539 lines
16 KiB
C#
using System.Collections.Concurrent;
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using System.Net;
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using System.Net.Sockets;
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using System.Runtime.CompilerServices;
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using System.Text;
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using DotNext;
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using Newtonsoft.Json;
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using WebProtocol;
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/// <summary> UDP接受数据包格式 </summary>
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public class UDPData
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{
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/// <summary>
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/// 接受到的时间
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/// </summary>
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public required DateTime DateTime { get; set; }
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/// <summary>
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/// 发送来源的IP地址
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/// </summary>
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public required string Address { get; set; }
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/// <summary>
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/// 发送来源的端口号
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/// </summary>
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public required int Port { get; set; }
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/// <summary>
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/// 任务ID
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/// </summary>
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public required int TaskID { get; set; }
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/// <summary>
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/// 接受到的数据
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/// </summary>
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public required byte[] Data { get; set; }
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/// <summary>
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/// 是否被读取过
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/// </summary>
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public required bool HasRead { get; set; }
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/// <summary>
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/// 深度拷贝对象
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/// </summary>
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/// <returns>UDPData</returns>
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public UDPData DeepClone()
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{
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var cloneData = new byte[this.Data.Length];
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Buffer.BlockCopy(this.Data, 0, cloneData, 0, this.Data.Length);
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return new UDPData()
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{
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DateTime = this.DateTime,
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Address = new string(this.Address),
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Port = this.Port,
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TaskID = this.TaskID,
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Data = cloneData,
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HasRead = this.HasRead
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};
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}
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/// <summary>
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/// 将UDP Data 转化为Json 格式字符串
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/// </summary>
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/// <returns>json字符串</returns>
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public override string ToString()
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{
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return JsonConvert.SerializeObject(this);
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}
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}
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/// <summary>
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/// UDP 服务器
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/// </summary>
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public class UDPServer
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{
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private static NLog.Logger logger = NLog.LogManager.GetCurrentClassLogger();
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private ConcurrentDictionary<string, ConcurrentQueue<UDPData>> udpData = new ConcurrentDictionary<string, ConcurrentQueue<UDPData>>();
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private int listenPort;
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private List<UdpClient> listeners = new List<UdpClient>();
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private IPEndPoint groupEP;
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private bool isRunning = false;
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/// <summary>
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/// 是否正在工作
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/// </summary>
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public bool IsRunning { get { return isRunning; } }
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/// <summary> UDP 服务器的错误代码 </summary>
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public enum ErrorCode
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{
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/// <summary> [TODO:description] </summary>
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Success = 0,
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/// <summary> [TODO:description] </summary>
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GetNoneAfterTimeout,
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/// <summary> [TODO:description] </summary>
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ResponseWrong,
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/// <summary> [TODO:description] </summary>
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NotRecvDataPackage,
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}
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/// <summary>
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/// Construct a udp server with fixed port
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/// </summary>
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/// <param name="port"> Device UDP Port </param>
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/// <param name="num"> UDP Client Num </param>
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/// <returns> UDPServer class </returns>
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public UDPServer(int port, int num)
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{
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// Construction
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this.listenPort = port;
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try
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{
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for (int i = 0; i < num; i++)
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{
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listeners.Add(new UdpClient(this.listenPort + i));
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}
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this.groupEP = new IPEndPoint(IPAddress.Any, listenPort);
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}
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catch (Exception e)
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{
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Console.WriteLine(e.ToString());
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throw new ArgumentException(
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$"Failed to set up server with this port: {port}",
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nameof(port)
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);
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}
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}
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/// <summary>
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/// 异步寻找目标发送的内容
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/// </summary>
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/// <param name="ipAddr"> 目标IP地址 </param>
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/// <param name="taskID">[TODO:parameter]</param>
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/// <param name="timeout">超时时间</param>
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/// <param name="cycle">延迟时间</param>
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/// <param name="callerName">调用函数名称</param>
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/// <param name="callerLineNum">调用函数位置</param>
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/// <returns>
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/// 异步Optional 数据包:
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/// Optional 为空时,表明找不到数据;
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/// Optional 存在时,为最先收到的数据
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/// </returns>
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public async ValueTask<Optional<UDPData>> FindDataAsync(
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string ipAddr, int taskID, int timeout = 1000, int cycle = 0,
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[CallerMemberName] string callerName = "",
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[CallerLineNumber] int callerLineNum = 0
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)
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{
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UDPData? data = null;
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var startTime = DateTime.Now;
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var isTimeout = false;
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while (!isTimeout)
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{
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var elapsed = DateTime.Now - startTime;
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isTimeout = elapsed >= TimeSpan.FromMilliseconds(timeout);
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if (isTimeout) break;
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lock (udpData)
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{
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if (udpData.TryGetValue($"{ipAddr}-{taskID}", out var dataQueue) &&
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dataQueue.TryDequeue(out data))
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{
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// logger.Debug($"Find UDP Data: {data.ToString()}");
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break;
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}
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}
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await Task.Delay(cycle);
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}
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if (data is null)
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{
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logger.Trace("Get nothing even after time out");
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return new(null);
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}
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else
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{
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return new(data.DeepClone());
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}
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}
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/// <summary>
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/// 异步寻找目标发送的所有内容,并清空队列
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/// </summary>
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/// <param name="ipAddr">目标IP地址</param>
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/// <param name="taskID">任务ID</param>
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/// <param name="timeout">超时时间</param>
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/// <returns>异步Optional 数据包列表</returns>
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public async ValueTask<Optional<List<UDPData>>> FindDataArrayAsync(string ipAddr, int taskID, int timeout = 1000)
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{
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List<UDPData>? data = null;
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var startTime = DateTime.Now;
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var isTimeout = false;
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while (!isTimeout)
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{
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var elapsed = DateTime.Now - startTime;
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isTimeout = elapsed >= TimeSpan.FromMilliseconds(timeout);
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if (isTimeout) break;
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lock (udpData)
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{
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if (udpData.TryGetValue($"{ipAddr}-{taskID}", out var dataQueue) &&
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!dataQueue.IsEmpty)
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{
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data = new List<UDPData>();
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while (dataQueue.TryDequeue(out var item))
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{
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data.Add(item);
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}
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break;
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}
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}
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}
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if (data is null)
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{
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logger.Trace("Get nothing even after time out");
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return new(null);
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}
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else
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{
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return new(data);
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}
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}
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/// <summary>
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/// 获取还未被读取的数据列表
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/// </summary>
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/// <param name="ipAddr">IP地址</param>
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/// <param name="taskID">任务ID</param>
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/// <param name="timeout">超时时间</param>
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/// <returns>数据列表</returns>
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public async ValueTask<Optional<List<UDPData>>> GetDataArrayAsync(string ipAddr, int taskID, int timeout = 1000)
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{
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List<UDPData>? data = null;
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var startTime = DateTime.Now;
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var isTimeout = false;
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while (!isTimeout)
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{
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var elapsed = DateTime.Now - startTime;
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isTimeout = elapsed >= TimeSpan.FromMilliseconds(timeout);
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if (isTimeout) break;
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if (udpData.TryGetValue($"{ipAddr}-{taskID}", out var dataQueue) &&
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!dataQueue.IsEmpty)
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{
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data = dataQueue.ToArray().ToList();
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// logger.Debug($"Find UDP Data Array: {JsonConvert.SerializeObject(data)}");
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break;
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}
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}
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if (data is null)
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{
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logger.Trace("Get nothing even after time out");
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return new(null);
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}
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else
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{
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return new(data);
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}
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}
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/// <summary>
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/// 异步获取指定IP和任务ID的数据队列长度
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/// </summary>
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/// <param name="ipAddr">IP地址</param>
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/// <param name="taskID">任务ID</param>
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/// <param name="timeout">超时时间</param>
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/// <returns>数据队列长度</returns>
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public async ValueTask<Optional<int>> GetDataCountAsync(string ipAddr, int taskID, int timeout = 1000)
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{
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int? count = null;
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var startTime = DateTime.Now;
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var isTimeout = false;
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while (!isTimeout)
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{
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var elapsed = DateTime.Now - startTime;
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isTimeout = elapsed >= TimeSpan.FromMilliseconds(timeout);
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if (isTimeout) break;
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if (udpData.TryGetValue($"{ipAddr}-{taskID}", out var dataQueue))
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{
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count = dataQueue.Count;
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break;
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}
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}
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if (count is null)
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{
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logger.Trace("Get nothing even after time out");
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return Optional<int>.None;
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}
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else
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{
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return new(count.Value);
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}
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}
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/// <summary>
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/// 异步等待写响应
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/// </summary>
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/// <param name="address">IP地址</param>
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/// <param name="taskID">[TODO:parameter]</param>
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/// <param name="port">UDP 端口</param>
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/// <param name="timeout">超时时间范围</param>
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/// <returns>接收响应包</returns>
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public async ValueTask<Result<WebProtocol.RecvRespPackage>> WaitForAckAsync
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(string address, int taskID, int port = -1, int timeout = 1000)
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{
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var data = await FindDataAsync(address, taskID, timeout);
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if (!data.HasValue)
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return new(new Exception("Get None even after time out!"));
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var recvData = data.Value;
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if (recvData.Address != address || (port > 0 && recvData.Port != port))
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return new(new Exception("Receive Data From Wrong Board!"));
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var retPack = WebProtocol.RecvRespPackage.FromBytes(recvData.Data);
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if (!retPack.IsSuccessful)
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return new(new Exception("Not RecvDataPackage!", retPack.Error));
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return retPack.Value;
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}
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/// <summary>
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/// 异步等待数据
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/// </summary>
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/// <param name="address">IP地址</param>
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/// <param name="taskID">[TODO:parameter]</param>
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/// <param name="port">UDP 端口</param>
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/// <param name="timeout">超时时间范围</param>
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/// <returns>接收数据包</returns>
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public async ValueTask<Result<RecvDataPackage>> WaitForDataAsync
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(string address, int taskID, int port = -1, int timeout = 1000)
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{
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var data = await FindDataAsync(address, taskID, timeout);
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if (!data.HasValue)
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return new(new Exception("Get None even after time out!"));
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var recvData = data.Value;
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if (recvData.Address != address || (port >= 0 && recvData.Port != port))
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return new(new Exception("Receive Data From Wrong Board!"));
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var retPack = WebProtocol.RecvDataPackage.FromBytes(recvData.Data);
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if (!retPack.IsSuccessful)
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return new(new Exception("Not RecvDataPackage!", retPack.Error));
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return retPack.Value;
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}
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private async Task ReceiveHandler(byte[] data, IPEndPoint endPoint, DateTime time)
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{
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// 异步锁保护 udpData
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await Task.Run(() =>
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{
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// Handle RemoteEP
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if (endPoint is null)
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{
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logger.Debug($"Receive Data from Unknown at {DateTime.Now.ToString()}:");
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logger.Debug($" Original Data : {BitConverter.ToString(data).Replace("-", " ")}");
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return;
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}
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var udpDataObj = RecordUDPData(data, endPoint, time, Convert.ToInt32(data[1]));
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// PrintData(udpDataObj);
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});
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}
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private UDPData RecordUDPData(byte[] bytes, IPEndPoint remoteEP, DateTime time, int taskID)
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{
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var remoteAddress = remoteEP.Address.ToString();
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var remotePort = remoteEP.Port;
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var data = new UDPData()
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{
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Address = remoteAddress,
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Port = remotePort,
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TaskID = taskID,
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Data = bytes,
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DateTime = time,
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HasRead = false,
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};
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lock (udpData)
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{
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var key = $"{remoteAddress}-{taskID}";
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var dataQueue = udpData.GetOrAdd(key, _ => new ConcurrentQueue<UDPData>());
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dataQueue.Enqueue(data);
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// 对队列进行一次按时间排序
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if (dataQueue.Count > 0)
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{
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var sorted = dataQueue.OrderBy(d => d.DateTime).ToList();
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udpData.TryUpdate(key, new ConcurrentQueue<UDPData>(sorted), dataQueue);
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}
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PrintAllData();
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}
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return data;
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}
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/// <summary>
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/// 输出UDP Data到log中
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/// </summary>
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/// <param name="data">UDP数据</param>
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public string PrintData(UDPData data)
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{
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var bytes = data.Data;
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var sign = bytes[0];
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string recvData = "";
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if (sign == (byte)WebProtocol.PackSign.SendAddr)
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{
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var resData = WebProtocol.SendAddrPackage.FromBytes(bytes);
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if (resData.IsSuccessful)
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recvData = resData.Value.ToString();
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else
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recvData = resData.Error.ToString();
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}
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else if (sign == (byte)WebProtocol.PackSign.SendData) { }
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else if (sign == (byte)WebProtocol.PackSign.RecvData)
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{
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var resData = WebProtocol.RecvDataPackage.FromBytes(bytes);
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if (resData.IsSuccessful)
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recvData = resData.Value.Options.ToString();
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else
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recvData = resData.Error.ToString();
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}
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else if (sign == (byte)WebProtocol.PackSign.RecvResp)
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{
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var resData = WebProtocol.RecvRespPackage.FromBytes(bytes);
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if (resData.IsSuccessful)
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recvData = resData.Value.Options.ToString();
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else
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recvData = resData.Error.ToString();
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}
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else
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{
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recvData = Encoding.ASCII.GetString(bytes, 0, bytes.Length);
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}
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// logger.Debug($"Receive Data from {data.Address}:{data.Port} at {data.DateTime.ToString()}:");
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// logger.Debug($" Original Data : {BitConverter.ToString(bytes).Replace("-", " ")}");
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// if (recvData.Length != 0) logger.Debug($" Decoded Data : {recvData}");
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return $@"
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Receive Data from {data.Address}:{data.Port} at {data.DateTime.ToString()}:
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Original Data : {BitConverter.ToString(bytes).Replace("-", " ")}
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Decoded Data : {recvData}
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";
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}
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/// <summary>
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/// 将所有数据输出到log中
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/// </summary>
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/// <returns> void </returns>
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public void PrintAllData()
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{
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logger.Debug("Ready Data:");
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foreach (var kvp in udpData)
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{
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foreach (var data in kvp.Value)
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{
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logger.Debug(PrintData(data));
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}
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}
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}
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/// <summary>
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/// 清空指定IP地址的数据
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/// </summary>
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/// <param name="ipAddr">IP地址</param>
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/// <param name="taskID">[TODO:parameter]</param>
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/// <returns>无</returns>
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public void ClearUDPData(string ipAddr, int taskID)
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{
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var key = $"{ipAddr}-{taskID}";
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if (udpData.TryGetValue(key, out var dataQueue))
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{
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// 清空队列的最有效方式是替换为新的队列
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udpData.TryUpdate(key, new ConcurrentQueue<UDPData>(), dataQueue);
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}
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}
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/// <summary>
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/// Start UDP Server
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/// </summary>
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/// <returns>None</returns>
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public void Start()
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{
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this.isRunning = true;
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try
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{
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foreach (var client in listeners)
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{
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Task.Run(async () =>
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{
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while (this.isRunning)
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{
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try
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{
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UdpReceiveResult result = await client.ReceiveAsync();
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ReceiveHandler(result.Buffer, result.RemoteEndPoint, DateTime.Now);
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}
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catch (Exception ex)
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{
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Console.WriteLine($"Error: {ex.Message}");
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}
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}
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});
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}
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}
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catch (Exception e)
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{
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Console.WriteLine(e.ToString());
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this.isRunning = false;
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}
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}
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/// <summary>
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/// Close UDP Server
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/// </summary>
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/// <returns>None</returns>
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public void Stop()
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{
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foreach (var item in listeners)
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{
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item.Close();
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}
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this.isRunning = false;
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}
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}
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