fix: rewrite remote update

This commit is contained in:
SikongJueluo 2025-05-04 16:38:40 +08:00
parent e6d177cf15
commit c6b819f24f
No known key found for this signature in database
3 changed files with 310 additions and 245 deletions

View File

@ -12,9 +12,9 @@ namespace Common
/// </summary>
/// <param name="num">整数</param>
/// <param name="length">整数长度</param>
/// <param name="isRightHigh">是否高位在右边</param>
/// <param name="isLowNumHigh">是否高位在数组索引低</param>
/// <returns>二进制字节数组</returns>
public static Result<byte[]> NumberToBytes(ulong num, uint length, bool isRightHigh = false)
public static Result<byte[]> NumberToBytes(ulong num, uint length, bool isLowNumHigh = false)
{
if (length > 8)
{
@ -26,7 +26,7 @@ namespace Common
var arr = new byte[length];
if (isRightHigh)
if (isLowNumHigh)
{
for (var i = 0; i < length; i++)
{
@ -47,9 +47,9 @@ namespace Common
/// 二进制字节数组转成64bits整数
/// </summary>
/// <param name="bytes">二进制字节数组</param>
/// <param name="isRightHigh">是否高位在右边</param>
/// <param name="isLowNumHigh">是否高位在数组索引低</param>
/// <returns>整数</returns>
public static Result<UInt64> BytesToUInt64(byte[] bytes, bool isRightHigh = false)
public static Result<UInt64> BytesToUInt64(byte[] bytes, bool isLowNumHigh = false)
{
if (bytes.Length > 8)
{
@ -64,7 +64,7 @@ namespace Common
try
{
if (isRightHigh)
if (isLowNumHigh)
{
for (var i = 0; i < len; i++)
{
@ -91,9 +91,9 @@ namespace Common
/// 二进制字节数组转成32bits整数
/// </summary>
/// <param name="bytes">二进制字节数组</param>
/// <param name="isRightHigh">是否高位在右边</param>
/// <param name="isLowNumHigh">是否高位在数组索引低</param>
/// <returns>整数</returns>
public static Result<UInt32> BytesToUInt32(byte[] bytes, bool isRightHigh = false)
public static Result<UInt32> BytesToUInt32(byte[] bytes, bool isLowNumHigh = false)
{
if (bytes.Length > 4)
{
@ -108,7 +108,7 @@ namespace Common
try
{
if (isRightHigh)
if (isLowNumHigh)
{
for (var i = 0; i < len; i++)
{

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@ -449,12 +449,14 @@ public class RemoteUpdater : ControllerBase
if (restStreamLen != 0)
{
var appendLen = ((int)(4 * 1024 - restStreamLen));
await memoryStream.WriteAsync(new byte[appendLen], 0, appendLen);
var bytesAppend = new byte[appendLen];
Array.Fill<byte>(bytesAppend, 0xFF);
await memoryStream.WriteAsync(bytesAppend, 0, appendLen);
}
var fileBytes = memoryStream.ToArray();
// 下载比特流
var remoteUpdater = new RemoteUpdate.RemoteUpdater(address, port);
var remoteUpdater = new RemoteUpdate.RemoteUpdateClient(address, port);
var ret = await remoteUpdater.UpdateBitstream(bitstreamNum, fileBytes);
if (ret.IsSuccessful)

View File

@ -2,236 +2,174 @@ using System.Net;
using DotNext;
namespace RemoteUpdate;
static class Global
static class RemoteUpdateClientAddr
{
/// <summary>
/// FPGA 远程更新器地址
/// </summary>
public class RemoteUpdaterAddr
{
/// <summary>
/// 基地址
/// </summary>
public const UInt32 BaseAddr = 0x2000_0000;
/// <summary>
/// 写比特流-读写地址——控制位 <br/>
/// [31:24]: 保留 <br/>
/// [23:17]: 保留 <br/>
/// [16: 8]: 保留 <br/>
/// [ 7: 0]: {-, -, -, -, -,{bitstream_wr_num}, flash_wr_en} <br/>
/// </summary>
public const UInt32 WriteCtrl = 0x2000_0000;
/// <summary>
/// 写比特流-只写地址——FIFO入口
/// [31:0]: 写比特流数据入口
/// </summary>
public const UInt32 WriteFIFO = 0x2000_0001;
/// <summary>
/// 写比特流-只读地址——标志位 <br/>
/// [31:24]: {-, -, -, -, -, -, -, wr_fifo_full} <br/>
/// [23:17]: {-, -, -, -, -, -, -, wr_fifo_empty} <br/>
/// [16: 8]: {-, -, -, -, -, -, -, bitstream_wr_done} <br/>
/// [ 7: 0]: {-, -, -, -, -, -, -, clear_bs_done} <br/>
/// </summary>
public const UInt32 WriteSign = 0x2000_0002;
/// <summary>
/// 读比特流-读写地址——控制位 <br/>
/// [31:24]: {-, -, -, -, -, -,{ bs_crc32_ok }} <br/>
/// [23:17]: {-, -, -, -, -, -, -, crc_check_en} <br/>
/// [16: 8]: {-, -, -, -, -, -, -, bitstream_up2cpu_en} <br/>
/// [ 7: 0]: {-, -, -, -, -,{bitstream_rd_num},flash_rd_en} <br/>
/// </summary>
public const UInt32 ReadCtrl = 0x2000_0003;
/// <summary>
/// 读比特流-只读地址——FIFO出口
/// [31:0]: 读比特流数据出口
/// </summary>
public const UInt32 ReadFIFO = 0x2000_0004;
/// <summary>
/// 读比特流-只读地址——CRC校验值
/// [31:0]: CRC校验值 bs_readback_crc
/// </summary>
public const UInt32 ReadCRC = 0x2000_0005;
/// <summary>
/// 读比特流-只读地址——标志位 <br/>
/// [31:24]: {-, -, -, -, -, -, -, rd_fifo_afull} <br/>
/// [23:17]: {-, -, -, -, -, -, -, rd_fifo_empty} <br/>
/// [16: 8]: {-, -, -, -, -, -, -, bitstream_rd_done} <br/>
/// [ 7: 0]: {-, -, -, -, -, -, -, bs_readback_crc_valid} <br/>
/// </summary>
public const UInt32 ReadSign = 0x2000_0006;
/// <summary>
/// 单独擦除开关-读写地址——控制位 <br/>
/// [31:24]: {-, -, -, -, -, -, -, - } <br/>
/// [23:17]: {-, -, -, -, -, -, -, - } <br/>
/// [16: 8]: {-, -, -, -, -, -, -, - } <br/>
/// [ 7: 0]: {-, -, -, -, -, -, -, clear_sw_en} <br/>
/// </summary>
public const UInt32 ClearCtrl = 0x2000_0007;
/// <summary>
/// 单独擦除开关-只读地址——标志位 <br/>
/// [31:24]: {-, -, -, -, -, -, -, time_out_reg} <br/>
/// [23:17]: { flash_flag_status[15:8]} <br/>
/// [16: 8]: { flash_flag_status[7:0]} <br/>
/// [ 7: 0]: {-, -, -, -, -, -, -, clear_sw_done} <br/>
/// </summary>
public const UInt32 ClearSign = 0x2000_0008;
/// <summary>
/// 写开关-读写地址——控制位 <br/>
/// [31:24]: {-, -, -, -, -, -, -, - } <br/>
/// [23:17]: {-, -, -, -, -, -, -, - } <br/>
/// [16: 8]: {-, -, -, -, -, -, { open_sw_num}} <br/>
/// [ 7: 0]: {-, -, -, -, -, -, -, write_sw_code_en} <br/>
/// </summary>
public const UInt32 WriteSwitchCtrl = 0x2000_0009;
/// <summary>
/// 写开关-只读地址——标志位 <br/>
/// [31:24]: {-, -, -, -, -, -, -, - } <br/>
/// [23:17]: {-, -, -, -, -, -, -, - } <br/>
/// [16: 8]: {-, -, -, -, -, -, -, ipal_busy} <br/>
/// [ 7: 0]: {-, -, -, -, -, -, -, open_sw_code_done} <br/>
/// </summary>
public const UInt32 WriteSwitchSign = 0x2000_000A;
/// <summary>
/// 热启动开关-读写地址——控制位 <br/>
/// [31:24]: {-, -, -, -, -, -, -, - } <br/>
/// [23:17]: {-, -, -, -, -, -, -, - } <br/>
/// [16: 8]: {-, -, -, -, -, -, } <br/>
/// [ 7: 0]: {-, -, -, -, -, -, -, hotreset_en} <br/>
/// </summary>
public const UInt32 HotResetCtrl = 0x2000_000B;
}
/// <summary>
/// ADDR: 0X00: 写Flash-读写地址——控制位 <br/>
/// [31:16]: wr_sector_num <br/>
/// [15: 0]: {flash_wr_en,-,-,-, start_wr_sector} <br/>
/// </summary>
public const UInt32 WriteCtrl = 0x00;
/// <summary>
/// ADDR: 0X01: 写Flash-只写地址——FIFO入口 <br/>
/// [31:0]: 写比特流数据入口 <br/>
/// </summary>
public const UInt32 WriteFIFO = 0x01;
/// <summary>
/// ADDR: 0X02: 写Flash-只读地址——标志位 <br/>
/// [31:24]: {-, -, -, -, -, -, -, wr_fifo_full} <br/>
/// [23:16]: {-, -, -, -, -, -, -, wr_fifo_empty} <br/>
/// [15: 8]: {-, -, -, -, -, -, -, flash_wr_done} <br/>
/// [ 7: 0]: {-, -, -, -, -, -, -, flash_clear_done} <br/>
/// </summary>
public const UInt32 WriteSign = 0x02;
/// <summary>
/// ADDR: 0X03: 读Flash-读写地址——控制位1 <br/>
/// [31:16]: rd_sector_num <br/>
/// [15: 0]: {flash_rd_en,-,-,-, start_rd_sub_sector} <br/>
/// </summary>
public const UInt32 ReadCtrl1 = 0x03;
/// <summary>
/// ADDR: 0X04: 读Flash-读写地址——控制位2 <br/>
/// [31:24]: { } <br/>
/// [23:16]: {-, -, -, -, -, -,{ bs_crc32_ok }} <br/>
/// [15: 8]: {-, -, -, -, -, -, -, crc_check_en} <br/>
/// [ 7: 0]: {-, -, -, -, -, -, -, bitstream_up2cpu_en} <br/>
/// </summary>
public const UInt32 ReadCtrl2 = 0x04;
/// <summary>
/// ADDR: 0X05: 读Flash-只读地址——FIFO出口 <br/>
/// [31:0]: 读比特流数据出口 <br/>
/// </summary>
public const UInt32 ReadFIFO = 0x05;
/// <summary>
/// ADDR: 0X06: 读Flash-只读地址——CRC校验值 <br/>
/// [31:0]: CRC校验值 bs_readback_crc <br/>
/// </summary>
public const UInt32 ReadCRC = 0x06;
/// <summary>
/// ADDR: 0X07: 读Flash-只读地址——标志位 <br/>
/// [31:24]: {-, -, -, -, -, -, -, rd_fifo_afull} <br/>
/// [23:16]: {-, -, -, -, -, -, -, rd_fifo_empty} <br/>
/// [15: 8]: {-, -, -, -, -, -, -, flash_rd_done} <br/>
/// [ 7: 0]: {-, -, -, -, -, -, -, bs_readback_crc_valid} <br/>
/// </summary>
public const UInt32 ReadSign = 0x07;
/// <summary>
/// ADDR: 0X08: 热启动开关-读写地址——控制位 <br/>
/// [31: 8]: hotreset_addr <br/>
/// [ 7: 0]: {-, -, -, -, -, -, -, hotreset_en} <br/>
/// </summary>
public const UInt32 HotResetCtrl = 0x08;
/// <summary>
/// ADDR: 0X09: 只读地址 版本号 <br/>
/// [31: 0]: FPGA_VERSION[31:0] <br/>
/// </summary>
public const UInt32 Version = 0x09;
}
static class FlashAddr
{
public static readonly UInt32[] Switch = { 0x0000, 0x2000, 0x4000 };
public static readonly UInt32[] Jump = { 0x1000, 0x3000, 0x5000 };
public static readonly UInt32[] User = { 0x406000, 0x806000, 0xC06000 };
public const UInt32 Golden = 0x6000;
}
/// <summary>
/// FPGA远程更新
/// [TODO:description]
/// </summary>
public class RemoteUpdater
public class RemoteUpdateClient
{
private static readonly NLog.Logger logger = NLog.LogManager.GetCurrentClassLogger();
readonly int timeout = 1000;
const int FLASH_SECTOR_LENGTH = 4 * 1024;
int port { get; }
string address { get; }
private IPEndPoint remoteEP;
readonly int timeout = 2000;
readonly int timeoutForWait = 60 * 1000;
readonly int port;
readonly string address;
private IPEndPoint ep;
/// <summary>
/// 初始化 FPGA 远程更新器
/// [TODO:description]
/// </summary>
/// <param name="address">目标设备的 IP 地址</param>
/// <param name="port">目标设备的端口号</param>
public RemoteUpdater(string address, int port)
/// <param name="address">[TODO:parameter]</param>
/// <param name="port">[TODO:parameter]</param>
/// <param name="timeout">[TODO:parameter]</param>
/// <param name="timeoutForWait">[TODO:parameter]</param>
/// <returns>[TODO:return]</returns>
public RemoteUpdateClient(string address, int port, int timeout = 2000, int timeoutForWait = 60 * 1000)
{
if (timeout < 0)
throw new ArgumentException("Timeout couldn't be negative", nameof(timeout));
this.address = address;
this.port = port;
this.remoteEP = new IPEndPoint(IPAddress.Parse(address), port);
this.ep = new IPEndPoint(IPAddress.Parse(address), port);
this.timeout = timeout;
this.timeoutForWait = timeoutForWait;
}
/// <summary>
/// Writes a bitstream to the FPGA device.
/// [TODO:description]
/// </summary>
/// <param name="bitstreamNum">The bitstream number (0-3).</param>
/// <param name="bitstream">The bitstream data to write.</param>
/// <returns>A result indicating success or failure.</returns>
public async ValueTask<Result<bool>> WriteBitstream(int bitstreamNum, byte[] bitstream)
/// <param name="flashAddr">[TODO:parameter]</param>
/// <param name="writeSectorNum">[TODO:parameter]</param>
/// <param name="bytesData">[TODO:parameter]</param>
/// <returns>[TODO:return]</returns>
public async ValueTask<Result<bool>> WriteFlash(UInt32 flashAddr, int writeSectorNum, byte[] bytesData)
{
if (bitstreamNum < 0 || bitstreamNum > 0b11)
// Assert
if (writeSectorNum <= 0 || writeSectorNum >= FLASH_SECTOR_LENGTH)
return new(new ArgumentException(
"The number of bitstream can't be negative or over 3(0b11)", nameof(bitstreamNum)));
if (bitstream.Length % (4 * 1024) != 0)
$"Write sector num should be 1 ~ 4096, but given {writeSectorNum}", nameof(writeSectorNum)));
if (bytesData.Length % (4 * 1024) != 0)
return new(new ArgumentException(
"Bitstream doesn't match 4KB align, which should be divided by 4 * 1024", nameof(bitstream)));
// Clear Data
await MsgBus.UDPServer.ClearUDPData(this.address);
logger.Trace($"Clear up udp server {this.address} receive data");
$"The length of data should be divided by 4096, bug given {bytesData.Length}", nameof(bytesData)));
{
var ret = await UDPClientPool.WriteAddr(
this.remoteEP, Global.RemoteUpdaterAddr.WriteCtrl, (UInt32)((bitstreamNum << 1) | 0b1), timeout);
this.ep, RemoteUpdateClientAddr.WriteCtrl,
Convert.ToUInt32((writeSectorNum << 16) | (1 << 15) | Convert.ToInt32(flashAddr / 4096)), this.timeout);
if (!ret.IsSuccessful) return new(ret.Error);
if (!ret.Value) return new(new Exception("Enable write flash failed"));
}
// {
// var ret = await UDPClientPool.ReadAddrWithWait(
// this.remoteEP, Global.RemoteUpdaterAddr.ClearSign, 0x00_01, 0x00_01, 60 * 1000);
// if (!ret.IsSuccessful) return new(ret.Error);
// if (!ret.Value) return new(new Exception("Clear switch failed even over time"));
// }
{
var ret = await UDPClientPool.ReadAddrWithWait(
this.remoteEP, Global.RemoteUpdaterAddr.WriteSign, 0x00_00_00_01, 0x00_00_00_01, 60 * 1000);
this.ep, RemoteUpdateClientAddr.WriteSign,
0x00_00_00_01, 0x00_00_00_01, this.timeoutForWait);
if (!ret.IsSuccessful) return new(ret.Error);
if (!ret.Value) return new(new Exception("Clear bitstream failed even over time"));
if (!ret.Value) return new(new Exception(
$"Flash clear failed after {this.timeoutForWait} milliseconds"));
}
logger.Trace($"Device {this.address} remote update init finished");
{
var ret = await UDPClientPool.WriteAddr(this.remoteEP, Global.RemoteUpdaterAddr.WriteFIFO, bitstream);
var ret = await UDPClientPool.WriteAddr(this.ep, RemoteUpdateClientAddr.WriteFIFO, bytesData, this.timeout);
if (!ret.IsSuccessful) return new(ret.Error);
if (!ret.Value) return new(new Exception("Send bitstream failed"));
if (!ret.Value) return new(new Exception("Send data to flash failed"));
}
{
var ret = await UDPClientPool.ReadAddrWithWait(
this.remoteEP, Global.RemoteUpdaterAddr.WriteSign, 0x00_00_01_00, 0x00_00_01_00, timeout);
this.ep, RemoteUpdateClientAddr.WriteSign,
0x00_00_01_00, 0x00_00_01_00, this.timeoutForWait);
if (!ret.IsSuccessful) return new(ret.Error);
if (!ret.Value) return new(new Exception("Write bitstream failed even over time"));
}
logger.Trace($"Device {this.address} write bitstream finished");
return true;
}
/// <summary>
/// Checks the CRC of a bitstream on the FPGA device.
/// </summary>
/// <param name="bitstreamNum">The bitstream number (0-3).</param>
/// <param name="checkSum">The expected CRC checksum value.</param>
/// <returns>A result indicating whether the CRC matches.</returns>
public async ValueTask<Result<bool>> CheckBitstreamCRC(int bitstreamNum, UInt32 checkSum)
{
// Clear Data
await MsgBus.UDPServer.ClearUDPData(this.address);
logger.Trace($"Clear up udp server {this.address} receive data");
{
var ret = await UDPClientPool.WriteAddr(
this.remoteEP, Global.RemoteUpdaterAddr.ReadCtrl,
(UInt32)((bitstreamNum << 1) | 0b1), timeout);
if (!ret.IsSuccessful) return new(ret.Error);
if (!ret.Value) return new(new Exception("Enable read failed"));
}
{
var ret = await UDPClientPool.ReadAddrWithWait(
this.remoteEP, Global.RemoteUpdaterAddr.ReadSign, 0x00_00_01_00, 0x00_00_01_00, 60 * 1000);
if (!ret.IsSuccessful) return new(ret.Error);
if (!ret.Value) return new(new Exception("Read bitstream failed even over time"));
}
logger.Trace($"Device {this.address} remote update read bitstream finished");
{
var ret = await UDPClientPool.ReadAddr(
this.remoteEP, Global.RemoteUpdaterAddr.ReadCRC, timeout);
if (!ret.IsSuccessful) return new(ret.Error);
if (ret.Value.Options.Data is null) return new(new Exception("Receive null when read sign"));
// Check CRC
var crcCode = Common.Number.BytesToUInt32(ret.Value.Options.Data);
if (!crcCode.IsSuccessful) return new(crcCode.Error);
var retCRC = crcCode.Value == checkSum;
logger.Trace($"Device {this.address} remote update check crc finished");
logger.Debug($"Expected CRC32/Mpeg Code: 0x{checkSum.ToString("X").PadLeft(8, '0')}");
logger.Debug($"Actually CRC32/Mpeg Code: 0x{crcCode.Value.ToString("X").PadLeft(8, '0')}");
return retCRC;
return ret.Value;
}
}
@ -240,80 +178,205 @@ public class RemoteUpdater
/// </summary>
/// <param name="bitstreamNum">[TODO:parameter]</param>
/// <returns>[TODO:return]</returns>
public async ValueTask<Result<bool>> HotReset(int bitstreamNum)
public async ValueTask<Result<bool>> EnableBitstream(int bitstreamNum)
{
// Clear Data
await MsgBus.UDPServer.ClearUDPData(this.address);
// Assert
if (bitstreamNum <= 0 || bitstreamNum > 3)
return new(new ArgumentException(
$"Bitsteam num should be 1 ~ 3, but given {bitstreamNum}", nameof(bitstreamNum)));
logger.Trace($"Clear up udp server {this.address} receive data");
var bytesData = new byte[FLASH_SECTOR_LENGTH];
Array.Fill<byte>(bytesData, 0xFF);
bytesData[FLASH_SECTOR_LENGTH - 1] = 0x01;
bytesData[FLASH_SECTOR_LENGTH - 2] = 0x33;
bytesData[FLASH_SECTOR_LENGTH - 3] = 0x2D;
bytesData[FLASH_SECTOR_LENGTH - 4] = 0x94;
var ret = await WriteFlash(FlashAddr.Switch[bitstreamNum], 1, bytesData);
if (!ret.IsSuccessful) return new(ret.Error);
return ret.Value;
}
/// <summary>
/// [TODO:description]
/// </summary>
/// <param name="bitstreamNum">[TODO:parameter]</param>
/// <returns>[TODO:return]</returns>
public async ValueTask<Result<bool>> DisableBitstream(int bitstreamNum)
{
// Assert
if (bitstreamNum <= 0 || bitstreamNum > 3)
return new(new ArgumentException(
$"Bitsteam num should be 1 ~ 3, but given {bitstreamNum}", nameof(bitstreamNum)));
var bytesData = new byte[FLASH_SECTOR_LENGTH];
Array.Fill<byte>(bytesData, 0xFF);
var ret = await WriteFlash(FlashAddr.Switch[bitstreamNum], 1, bytesData);
if (!ret.IsSuccessful) return new(ret.Error);
return ret.Value;
}
/// <summary>
/// [TODO:description]
/// </summary>
/// <param name="bitstreamNum">[TODO:parameter]</param>
/// <returns>[TODO:return]</returns>
public async ValueTask<Result<bool>> WriteJumpCmd(int bitstreamNum)
{
// Assert
if (bitstreamNum <= 0 || bitstreamNum > 3)
return new(new ArgumentException(
$"Bitsteam num should be 1 ~ 3, but given {bitstreamNum}", nameof(bitstreamNum)));
// Init data
var bytesData = new byte[FLASH_SECTOR_LENGTH];
for (int i = 0; i < FLASH_SECTOR_LENGTH; i += 4)
bytesData[i] = 0xA0;
Buffer.BlockCopy(new byte[] { 0xAB, 0x00, 0x00, 0x01 }, 0, bytesData, 0x04, 4);
Buffer.BlockCopy(new byte[] { 0x00, 0x00, 0x00, 0x0B }, 0, bytesData, 0x08, 4);
Buffer.BlockCopy(new byte[] { 0xAB, 0xC0, 0x00, 0x01 }, 0, bytesData, 0x34, 4);
Buffer.BlockCopy(new byte[] { 0x00, 0x00, 0x00, 0x00 }, 0, bytesData, 0x38, 4);
Buffer.BlockCopy(new byte[] { 0xAC, 0x00, 0x00, 0x01 }, 0, bytesData, 0x3C, 4);
Buffer.BlockCopy(Common.Number.NumberToBytes(FlashAddr.User[bitstreamNum], 4).Value, 0, bytesData, 0x40, 4);
Buffer.BlockCopy(new byte[] { 0xA8, 0x80, 0x00, 0x01 }, 0, bytesData, 0x44, 4);
Buffer.BlockCopy(new byte[] { 0x00, 0x00, 0x00, 0x0F }, 0, bytesData, 0x48, 4);
var ret = await WriteFlash(FlashAddr.Switch[bitstreamNum], 1, bytesData);
if (!ret.IsSuccessful) return new(ret.Error);
return ret.Value;
}
/// <summary>
/// [TODO:description]
/// </summary>
/// <param name="bitstreamNum">[TODO:parameter]</param>
/// <returns>[TODO:return]</returns>
public async ValueTask<Result<bool>> InitRemoteUpdate(int bitstreamNum)
{
// Assert
if (bitstreamNum <= 0 || bitstreamNum > 3)
return new(new ArgumentException(
$"Bitsteam num should be 1 ~ 3, but given {bitstreamNum}", nameof(bitstreamNum)));
for (int i = 0; i < 3; i++)
{
{
var ret = (i == bitstreamNum) ? await EnableBitstream(i) : await DisableBitstream(i);
if (!ret.IsSuccessful) return new(ret.Error);
if (!ret.Value) return new(new Exception($"Write switch {i} failed"));
}
{
var ret = await WriteJumpCmd(i);
if (!ret.IsSuccessful) return new(ret.Error);
if (!ret.Value) return new(new Exception($"Write jump {i} failed"));
}
}
return true;
}
/// <summary>
/// [TODO:description]
/// </summary>
/// <param name="bitstreamNum">[TODO:parameter]</param>
/// <param name="checkSum">[TODO:parameter]</param>
/// <returns>[TODO:return]</returns>
public async ValueTask<Result<bool>> CheckBitstreamCRC(int bitstreamNum, UInt32 checkSum)
{
{
var ret = await UDPClientPool.WriteAddr(this.ep, RemoteUpdateClientAddr.ReadCtrl2, 0x00_00_00_00, this.timeout);
if (!ret.IsSuccessful) return new(ret.Error);
if (!ret.Value) return new(new Exception("Write read control 2 failed"));
}
{
var ret = await UDPClientPool.WriteAddr(
this.remoteEP, Global.RemoteUpdaterAddr.ClearCtrl,
(UInt32)(0b1), timeout);
this.ep, RemoteUpdateClientAddr.ReadCtrl1,
Convert.ToUInt32((1024 << 16) | (1 << 15) | Convert.ToInt32(FlashAddr.User[bitstreamNum] / 4096)), this.timeout);
if (!ret.IsSuccessful) return new(ret.Error);
if (!ret.Value) return new(new Exception("Run clear failed"));
if (!ret.Value) return new(new Exception("Write read control 1 failed"));
}
{
var ret = await UDPClientPool.ReadAddrWithWait(
this.remoteEP, Global.RemoteUpdaterAddr.ClearSign, 0x00_00_00_01, 0x00_00_00_01, 60 * 1000);
this.ep, RemoteUpdateClientAddr.ReadSign,
0x00_00_01_00, 0x00_00_01_00, this.timeoutForWait);
if (!ret.IsSuccessful) return new(ret.Error);
if (!ret.Value) return new(new Exception("Clear failed even over time"));
if (!ret.Value) return new(new Exception(
$"Read bitstream failed after {this.timeoutForWait} milliseconds"));
}
logger.Trace($"Device {this.address} remote update clear finished");
{
var ret = await UDPClientPool.WriteAddr(
this.remoteEP, Global.RemoteUpdaterAddr.WriteSwitchCtrl,
(UInt32)((bitstreamNum << 1) | 0b1), timeout);
var ret = await UDPClientPool.ReadAddr(this.ep, RemoteUpdateClientAddr.ReadCRC, this.timeout);
if (!ret.IsSuccessful) return new(ret.Error);
if (!ret.Value) return new(new Exception("Run write switch code failed"));
}
{
var ret = await UDPClientPool.ReadAddrWithWait(
this.remoteEP, Global.RemoteUpdaterAddr.WriteSwitchSign,
0x00_00_00_01, 0x00_00_00_01, 60 * 1000);
if (!ret.IsSuccessful) return new(ret.Error);
if (!ret.Value) return new(new Exception("Write switch code failed even over time"));
}
logger.Trace($"Device {this.address} remote update write switch open finished");
{
var ret = await UDPClientPool.WriteAddr(
this.remoteEP, Global.RemoteUpdaterAddr.HotResetCtrl, (UInt32)(0b1), timeout);
if (!ret.IsSuccessful) return new(ret.Error);
return ret.Value;
var bytes = ret.Value.Options.Data;
if (bytes is null)
return new(new Exception("CRC is null"));
var remoteCRC = Common.Number.BytesToUInt32(bytes);
if (!remoteCRC.IsSuccessful) return new(remoteCRC.Error);
logger.Debug($"Expected CRC: \t 0x{Convert.ToString(checkSum, 16)}");
logger.Debug($"Received CRC: \t 0x{Convert.ToString(remoteCRC.Value, 16)}");
return remoteCRC.Value == checkSum;
}
}
/// <summary>
/// Updates the bitstream on the FPGA device.
/// [TODO:description]
/// </summary>
/// <param name="bitstreamNum">The bitstream number (0-3).</param>
/// <param name="bitstream">The bitstream data to update.</param>
/// <returns>A result indicating success or failure.</returns>
public async ValueTask<Result<bool>> UpdateBitstream(int bitstreamNum, byte[] bitstream)
/// <param name="bitstreamNum">[TODO:parameter]</param>
/// <returns>[TODO:return]</returns>
public async ValueTask<Result<bool>> HotRest(int bitstreamNum)
{
// Assert
if (bitstreamNum <= 0 || bitstreamNum > 3)
return new(new ArgumentException(
$"Bitsteam num should be 1 ~ 3, but given {bitstreamNum}", nameof(bitstreamNum)));
var ret = await UDPClientPool.WriteAddr(
this.ep, RemoteUpdateClientAddr.HotResetCtrl,
((FlashAddr.User[bitstreamNum] << 8) | 1), this.timeout);
if (!ret.IsSuccessful) return new(ret.Error);
return ret.Value;
}
/// <summary>
/// [TODO:description]
/// </summary>
/// <param name="bitstreamNum">[TODO:parameter]</param>
/// <param name="bytesData">[TODO:parameter]</param>
/// <returns>[TODO:return]</returns>
public async ValueTask<Result<bool>> UpdateBitstream(int bitstreamNum, byte[] bytesData)
{
// Assert
if (bitstreamNum <= 0 || bitstreamNum > 3)
return new(new ArgumentException(
$"Bitsteam num should be 1 ~ 3, but given {bitstreamNum}", nameof(bitstreamNum)));
{
var ret = await WriteBitstream(bitstreamNum, bitstream);
var ret = await InitRemoteUpdate(bitstreamNum);
if (!ret.IsSuccessful) return new(ret.Error);
if (!ret.Value) return new(new Exception("Init remote update failed"));
}
{
var ret = await WriteFlash(FlashAddr.User[bitstreamNum], 1024, bytesData);
if (!ret.IsSuccessful) return new(ret.Error);
if (!ret.Value) return new(new Exception("Write bitstream failed"));
}
{
var crc = Honoo.IO.Hashing.Crc.Create(Honoo.IO.Hashing.CrcName.CRC32_MPEG_2);
var checkSum = crc.ComputeFinal(bitstream);
var ret = await CheckBitstreamCRC(bitstreamNum, checkSum.ToUInt32());
if (!ret.IsSuccessful) return new(ret.Error);
// if (!ret.Value) return new(new Exception("Check bitstream crc32/mpeg-2 failed"));
}
{
var ret = await HotReset(bitstreamNum);
var ret = await HotRest(bitstreamNum);
if (!ret.IsSuccessful) return new(ret.Error);
if (!ret.Value) return new(new Exception("Hot reset failed"));
return ret.Value;
}
}
}