fix: 修复强制捕获的bug

This commit is contained in:
SikongJueluo 2025-07-16 16:58:15 +08:00
parent 9165c2e5f4
commit bcee42d8c1
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1 changed files with 72 additions and 62 deletions

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@ -240,6 +240,57 @@ const [useProvideLogicAnalyzer, useLogicAnalyzerState] = createInjectionState(
logicData.value = data; logicData.value = data;
}; };
const getCaptureData = async () => {
try {
const client = AuthManager.createAuthenticatedLogicAnalyzerClient();
// 3. 获取捕获数据
const base64Data = await client.getCaptureData();
// 4. 将base64数据转换为bytes
const binaryString = atob(base64Data);
const bytes = new Uint8Array(binaryString.length);
for (let i = 0; i < binaryString.length; i++) {
bytes[i] = binaryString.charCodeAt(i);
}
// 5. 解析数据为8个通道的数字信号
const sampleCount = bytes.length;
const timeStepNs = SAMPLE_PERIOD_NS; // 每个采样点间隔200ns (1/5MHz)
// 创建时间轴(转换为合适的单位)
const x = Array.from(
{ length: sampleCount },
(_, i) => (i * timeStepNs) / 1000,
); // 转换为微秒
// 创建8个通道的数据
const y: number[][] = Array.from(
{ length: 8 },
() => new Array(sampleCount),
);
// 解析每个字节的8个位到对应通道
for (let i = 0; i < sampleCount; i++) {
const byte = bytes[i];
for (let channel = 0; channel < 8; channel++) {
// bit0对应ch0, bit1对应ch1, ..., bit7对应ch7
y[channel][i] = (byte >> channel) & 1;
}
}
// 6. 设置逻辑数据
const logicData: LogicDataType = {
x,
y,
xUnit: "us", // 改为微秒单位
};
setLogicData(logicData);
} catch (error) {
console.error("获取捕获数据失败:", error);
}
};
const startCapture = async () => { const startCapture = async () => {
// 检查是否有其他操作正在进行 // 检查是否有其他操作正在进行
if (operationMutex.isLocked()) { if (operationMutex.isLocked()) {
@ -299,51 +350,8 @@ const [useProvideLogicAnalyzer, useLogicAnalyzerState] = createInjectionState(
return; return;
} }
// 3. 获取捕获数据 await getCaptureData();
const base64Data = await client.getCaptureData(); alert.success(`捕获完成!`, 3000);
// 4. 将base64数据转换为bytes
const binaryString = atob(base64Data);
const bytes = new Uint8Array(binaryString.length);
for (let i = 0; i < binaryString.length; i++) {
bytes[i] = binaryString.charCodeAt(i);
}
// 5. 解析数据为8个通道的数字信号
const sampleCount = bytes.length;
const timeStepNs = SAMPLE_PERIOD_NS; // 每个采样点间隔200ns (1/5MHz)
// 创建时间轴(转换为合适的单位)
const x = Array.from(
{ length: sampleCount },
(_, i) => (i * timeStepNs) / 1000,
); // 转换为微秒
// 创建8个通道的数据
const y: number[][] = Array.from(
{ length: 8 },
() => new Array(sampleCount),
);
// 解析每个字节的8个位到对应通道
for (let i = 0; i < sampleCount; i++) {
const byte = bytes[i];
for (let channel = 0; channel < 8; channel++) {
// bit0对应ch0, bit1对应ch1, ..., bit7对应ch7
y[channel][i] = (byte >> channel) & 1;
}
}
// 6. 设置逻辑数据
const logicData: LogicDataType = {
x,
y,
xUnit: "us", // 改为微秒单位
};
setLogicData(logicData);
alert?.success(`捕获完成!获得 ${sampleCount} 个采样点`, 3000);
} catch (error) { } catch (error) {
console.error("捕获失败:", error); console.error("捕获失败:", error);
alert?.error( alert?.error(
@ -357,19 +365,6 @@ const [useProvideLogicAnalyzer, useLogicAnalyzerState] = createInjectionState(
}; };
const stopCapture = async () => { const stopCapture = async () => {
try {
await forceCapture(); // 尝试强制捕获来停止当前捕获
// 设置捕获状态为false这会使轮询停止
isCapturing.value = false;
alert?.info("停止捕获...", 2000);
} catch (error) {
console.error("停止捕获失败:", error);
}
};
const forceCapture = async () => {
// 检查是否正在捕获 // 检查是否正在捕获
if (!isCapturing.value) { if (!isCapturing.value) {
alert.warn("当前没有正在进行的捕获操作", 2000); alert.warn("当前没有正在进行的捕获操作", 2000);
@ -384,10 +379,25 @@ const [useProvideLogicAnalyzer, useLogicAnalyzerState] = createInjectionState(
if (!forceSuccess) { if (!forceSuccess) {
throw new Error("无法执行强制捕获"); throw new Error("无法执行强制捕获");
} }
// 设置捕获状态为false这会使轮询停止
isCapturing.value = false;
alert.info("已停止强制捕获...", 2000);
} catch (error) { } catch (error) {
console.error("捕获失败:", error); console.error("停止捕获失败:", error);
alert?.error( }
`捕获失败: ${error instanceof Error ? error.message : "未知错误"}`, };
const forceCapture = async () => {
try {
await stopCapture();
await getCaptureData();
alert.success(`捕获完成!`, 3000);
} catch (error) {
console.error("强制捕获失败:", error);
alert.error(
`强制捕获失败: ${error instanceof Error ? error.message : "未知错误"}`,
3000, 3000,
); );
} }