add: segment afterglow effect

This commit is contained in:
alivender
2025-05-19 23:08:22 +08:00
parent 7f37514dfa
commit 8f2f90ef1d

View File

@@ -78,6 +78,7 @@ const pinRefs = ref<Record<string, any>>({});
interface SevenSegmentDisplayProps {
size?: number;
color?: string;
AFTERGLOW_DURATION?: number; // 余晖持续时间,单位毫秒
pins?: {
pinId: string;
constraint: string;
@@ -133,40 +134,99 @@ const segmentStates = ref({
dp: false,
});
// 余晖状态
const afterglowStates = ref({
a: false,
b: false,
c: false,
d: false,
e: false,
f: false,
g: false,
dp: false,
});
// 余晖定时器
const afterglowTimers = ref<Record<string, number>>({});
// 判断段是否激活
function isSegmentActive(
segment: "a" | "b" | "c" | "d" | "e" | "f" | "g" | "dp",
): boolean {
return segmentStates.value[segment];
return segmentStates.value[segment] || afterglowStates.value[segment];
}
// 更新引脚状态的函数
function updateSegmentStates() {
// 先获取COM口状态
const comPin = props.pins.find(p => p.pinId === "COM");
let comActive = true;
if (comPin && comPin.constraint) {
const comState = getConstraintState(comPin.constraint);
if (props.cathodeType === "anode") {
// anode模式下COM为高电平则所有段都熄灭
comActive = comState !== "high";
}
// 可扩展其他模式
}
for (const pin of props.pins) {
if (["a", "b", "c", "d", "e", "f", "g", "dp"].includes(pin.pinId)) {
// 如果COM未激活段直接进入熄灭带余晖效果
if (!comActive) {
handleSegmentStateChange(pin.pinId, false);
continue;
}
// 如果constraint为空则默认为未激活状态
if (!pin.constraint) {
segmentStates.value[pin.pinId as keyof typeof segmentStates.value] =
false;
handleSegmentStateChange(pin.pinId, false);
continue;
}
const pinState = getConstraintState(pin.constraint);
// 根据阴极/阳极类型反转逻辑
let newState: boolean;
if (props.cathodeType === "common") {
// 共阴极: 高电平激活段
segmentStates.value[pin.pinId as keyof typeof segmentStates.value] =
pinState === "high";
newState = pinState === "high";
} else {
// 共阳极: 低电平激活段
segmentStates.value[pin.pinId as keyof typeof segmentStates.value] =
pinState === "low";
newState = pinState === "low";
}
handleSegmentStateChange(pin.pinId, newState);
}
}
}
// 处理段状态变化
function handleSegmentStateChange(segmentId: string, newState: boolean) {
const typedSegmentId = segmentId as keyof typeof segmentStates.value;
const currentState = segmentStates.value[typedSegmentId];
// 更新实际状态
segmentStates.value[typedSegmentId] = newState;
// 处理余晖效果
if (currentState && !newState) {
// 从激活变为非激活,启动余晖
if (afterglowTimers.value[segmentId]) {
window.clearTimeout(afterglowTimers.value[segmentId]);
}
afterglowStates.value[typedSegmentId] = true;
afterglowTimers.value[segmentId] = window.setTimeout(() => {
afterglowStates.value[typedSegmentId] = false;
delete afterglowTimers.value[segmentId];
}, props.AFTERGLOW_DURATION ?? 700);
} else if (newState) {
// 重新激活,清除余晖
if (afterglowTimers.value[segmentId]) {
window.clearTimeout(afterglowTimers.value[segmentId]);
delete afterglowTimers.value[segmentId];
}
afterglowStates.value[typedSegmentId] = false;
}
}
// 监听约束状态变化
function onConstraintChange(constraint: string, level: string) {
const affectedPin = props.pins.find((pin) => pin.constraint === constraint);
@@ -186,6 +246,10 @@ onMounted(() => {
onUnmounted(() => {
// 清理约束状态监听
// 清理所有余晖定时器
Object.values(afterglowTimers.value).forEach(timerId => {
if (timerId) window.clearTimeout(timerId);
});
});
// 暴露属性和方法